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chessmasterhong
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WaterEmblem
https://chessmasterhong.bitbucket.io/projects/WaterEmblem/
118
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Enemy turn does not end if they don't get killed
#155
DrkSephy
closed
9 years ago
0
Implemented issues #147, #150, #153
#154
DrkSephy
closed
9 years ago
0
Inventory system should have helper text
#153
DrkSephy
closed
9 years ago
1
Refactor sound effects
#152
chessmasterhong
closed
9 years ago
0
Add game settings for configuring sound effect volume
#151
chessmasterhong
closed
9 years ago
0
Discard system should have helper text
#150
DrkSephy
closed
9 years ago
1
Adding sound effects, several bug fixes
#149
DrkSephy
closed
9 years ago
0
Transition music between battlefield and battle animations
#148
chessmasterhong
closed
9 years ago
1
Indication of item drops
#147
DrkSephy
closed
9 years ago
1
Enemies can stack on each other when trying to attack the same unit
#146
DrkSephy
closed
9 years ago
3
Clicking an enemy unit will deselect the player unit
#145
DrkSephy
closed
9 years ago
1
Prevent actions during display of status screen
#144
DrkSephy
closed
9 years ago
1
Prevent actions during display of battle objective summary screen
#143
DrkSephy
closed
9 years ago
1
Sound effects for the game
#142
DrkSephy
closed
9 years ago
1
Implemented shop enhancements
#141
DrkSephy
closed
9 years ago
1
Fixing issue #134
#140
DrkSephy
closed
9 years ago
0
Implemented objective summary screen, bug fixes
#139
DrkSephy
closed
9 years ago
0
Hitting escape too many times, attempting to trade crashes game
#138
DrkSephy
closed
9 years ago
2
Bug with enemy pathfinding
#137
DrkSephy
closed
9 years ago
1
Players can counterattack without a weapon equipped
#136
DrkSephy
closed
9 years ago
1
Implementing issue #130, #132
#135
DrkSephy
closed
9 years ago
0
Shops randomly stop working
#134
DrkSephy
closed
9 years ago
1
Make shops more intuitive
#133
DrkSephy
closed
9 years ago
0
Clamp display values for battle summary and battle animations
#132
DrkSephy
closed
9 years ago
0
Player unit level does not increment properly when experience gained is more than 1 level
#131
chessmasterhong
closed
9 years ago
0
Enemy animations need to be fine-tuned
#130
DrkSephy
closed
9 years ago
0
Item drops giving double items
#129
DrkSephy
closed
9 years ago
1
Fixed all bugs with experience bar system
#128
DrkSephy
closed
9 years ago
0
Pressing escape too many times, then initiating an attack breaks game
#127
DrkSephy
closed
9 years ago
0
Having more than 10 units on map messes up unit array
#126
DrkSephy
closed
9 years ago
0
Implemented randomized item drops
#125
DrkSephy
closed
9 years ago
0
Create display for map objective
#124
chessmasterhong
closed
9 years ago
0
Play different music per map
#123
chessmasterhong
closed
9 years ago
1
Randomzing stats and items, updating maps
#122
DrkSephy
closed
9 years ago
0
Getting an item with full inventory causes game to stop
#121
DrkSephy
closed
9 years ago
1
Fixing Pathfinding bug
#120
docmarionum1
closed
9 years ago
2
Hooking back enemy units
#119
DrkSephy
closed
9 years ago
1
Fixed issue #117
#118
DrkSephy
closed
9 years ago
0
Battle summary modal needs to account for terrain
#117
DrkSephy
closed
9 years ago
0
Battle summary modal not appearing
#116
DrkSephy
closed
9 years ago
0
No background when fighting on mountain terrain
#115
DrkSephy
closed
9 years ago
0
Adding maps
#114
DrkSephy
closed
9 years ago
0
Customizations to Enemy Spawner
#113
DrkSephy
opened
9 years ago
2
Implement level up screen.
#112
chessmasterhong
closed
9 years ago
0
Implemented graphical level up system
#111
DrkSephy
closed
9 years ago
0
Implemented graphical level up system
#110
DrkSephy
closed
9 years ago
1
Implement credits screen.
#109
chessmasterhong
closed
9 years ago
0
Fixing issue #107, issue #102
#108
DrkSephy
closed
9 years ago
0
Status screen update
#107
DrkSephy
closed
9 years ago
0
Intermediate work on fixing issue #50
#106
DrkSephy
closed
9 years ago
1
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