This project is designed as a way of measuring crime in a particular New Zealand neighbourhood.
In order to run this analysis, data must first be downloaded from:
A crime measure is made by taking each meshblock and its corresponding crime statistic, comparing its distance to other meshblocks and assigning an exponentially decreasing transformation based on distance. The theory behind this is that meshblocks with low crime may be next to meshblocks with high crime - therefore, by normalising we get a better idea of how an area is really looking.