chunky-cat / Qunity

a quake map importer for unity
MIT License
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[Feature request] Map import settings should be a scriptable object. #7

Open xThuby opened 1 month ago

xThuby commented 1 month ago

The importer would be more useful if entity definitions, texture folder path, etc was not per-map. Instead these settings should be a scriptable object. Additionally having the ability to override any of these settings on a per-map basis would be useful as well.

tinogoehlert commented 1 month ago

Yeah, that would totally make sense.

we're currently working on a bigger overhaul and combine the core codebase with the one used for the equivalent unreal plugin. so we need around a couple of weeks until there is a new update here.

but we'll try to take this into account :-)