The mod supports NeoForge and Fabric (*) mod loaders. Follow either mod loader's installation guide, then download the mod file for your Minecraft version from CurseForge or Modrinth, and install it into the .minecraft/mods
folder.
(*) Fabric API is not required.
Run the game once to create the configuration file. By default, the window title will be set to Minecraft
To change the title or icon, navigate to the .minecraft/config
folder, and open customwindowtitle-client.toml
in a text editor. You will see the following entries:
title = 'Minecraft {mcversion}'
icon = ''
Only edit text inside quotes or apostrophes.
You can use the following special tokens in the title configuration entry:
{mcversion}
- current Minecraft version{modversion:<mod_id>}
- version of installed mod with the identifier <mod_id>
{username}
- current usernameIf any of the tokens aren't working, search the game log for CustomWindowTitle and you should see the reason, otherwise please file an issue on the issue tracker with as many details as possible.
This feature is only available in Custom Window Title 1.4.0 and newer.
Create a square PNG image whose dimensions are a power of two, such as 32x32 or 48x48. Put the PNG file into the .minecraft/config
folder, either directly or into a subfolder.
The icon must be saved with transparency even if it doesn't use it, otherwise the icon may be corrupted or not appear at all. In Krita, for example, you must check Store alpha channel (transparency) when saving.
The icon configuration entry points to the PNG file relative to .minecraft/config
.
For example, if you placed the icon into .minecraft/config/customwindowtitle/icon.png
, then the configuration entry should look like this:
icon = 'customwindowtitle/icon.png'
This feature is not available in Minecraft 1.20.
Instead of one icon
configuration entry, there are two configuration entries icon16
and icon32
for icons with dimensions 16x16 and 32x32.
These screenshots were taken using the following example configuration:
title = "Minecraft {mcversion} - Custom Window Title {modversion:customwindowtitle}"
The mod sources are organized into 3 projects:
src/
contains common source files and mixinsFabric/src/
contains source files specific for FabricNeoForge/src/
contains source files specific for NeoForgeThe assemble
Gradle task creates a single .jar
file for both mod loaders in the build/dist
folder.
When building against a Minecraft version that is only supported by one mod loader, open gradle.properties
and comment or remove either neoForgeVersion
or fabricVersion
to disable them.