Closed rwharrisjr closed 1 month ago
On occasion it seems the initial placement calculation returns NaN for the X coordinate, and the arrow renders fast enough it tries to use it.
Adding a check to make sure X is set before rendering the arrow
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On occasion it seems the initial placement calculation returns NaN for the X coordinate, and the arrow renders fast enough it tries to use it.
Adding a check to make sure X is set before rendering the arrow