clement-moulin-frier / vivarium

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Proximity maps might not scale well to many entities #78

Open clement-moulin-frier opened 5 months ago

clement-moulin-frier commented 5 months ago

Description

76 introduces the concept of proximity maps. However, a proximity map has a size which is quadratic in the number of entities which might not scale well in simulations with a large number of entities. In particular:

Steps to Reproduce

It will be useful to make some tests to evaluate this potential issue (both for the GPU memory and client-server communication). We can use this issue to report on these tests and discuss potential solutions. For example, potential solutions could be: