clipmove / NotBlood

Gameplay Mod For NBlood
https://github.com/clipmove/NotBlood/releases
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[REQ] Different death sounds based on choking, and diving suit behavior #51

Closed BreakinBenny closed 1 year ago

BreakinBenny commented 1 year ago

I don't know if this was in the OG DOS version (since I didn't, and couldn't bother, checking), but it's strange hearing the player character scream his water-filled lungs out while choking. Are damage-based death sounds possible, such as making choking noises from drowning or death by Choking Hands? (Which would also work perfectly with regular NBlood, frankly.)

On that note with drowning, a probably-not-common trick exists with the diving suit where you manually deactivate it so as to reduce power drainage. How good would it be to optionally require players putting it on themselves, and allow for forgetting you have it? When your vision starts turning purple, you must put it on and catch air.

tmyqlfpir commented 1 year ago

This is the same in DOS, and intended by the developer. Damage sfx reactions are limited to the damage type, which the hands deal drowning damage.

I have thought about having a manual override for the diving suit, and will likely add it in the form of a single player optional CVAR.

tmyqlfpir commented 1 year ago

The new CVAR is cl_autodivingsuit, and will be forced on for vanilla/multiplayer mode as it is required to keep the game state synced.