clipmove / NotBlood

Gameplay Mod For NBlood
https://github.com/clipmove/NotBlood/releases
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Voxel darkening issue at higher resolutions #87

Closed Tiddalick closed 7 months ago

Tiddalick commented 7 months ago

I noticed that you raised this issue yourself on the NBlood Github, and then said "This has been fixed upstream" on Aug 30 2023, but I have this exact same issue in both NBlood and NotBlood and it has not been fixed for me.

This occurs when using the additional voxels that have been made by the community and using the Polymost renderer.

Comparing 640x480 image

with 1920x1080 image

at 4K the vovels are completely dark

tmyqlfpir commented 7 months ago

Thanks, this will be resolved upstream.

Tiddalick commented 7 months ago

Hi again,

I can see the change that Hendricks266 made to the Endine.cpp file on the 30th and this is present in both NBlood and NotBlood from the Duke32 git, but has it really fixed the problem?

This was pushed through to the NBlood port ages ago and yet the problem seems to remain? I guess I am not sure what you mean it will be fixed upstream, when it seems that those changes have already filtered down to these ports.

Should I ask this again on the NBlood github? Or am I missing something here.

tmyqlfpir commented 7 months ago

The fix only resolved the classic renderer, polymost is yet to be fixed.