The Cloudinary iOS SDK allows you to quickly and easily integrate your application with Cloudinary. Effortlessly optimize and transform your cloud's assets.
This Readme provides basic installation and usage information. For the complete documentation, see the iOS SDK Guide.
SDK Version | iOS 9+ | iOS 8 |
---|---|---|
2.0.0 - 2.10.1 | V | V |
3.0.0 - 5.x.x | V | X |
CocoaPods is a dependency manager for Swift and Objective-C Cocoa projects. To install CocoaPods:
sudo gem install cocoapods
If you don't have a Podfile
in your project yet, add it by running the command:
pod init
Add the Cloudinary SDK to your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
use_frameworks!
target 'MyApp' do
pod 'Cloudinary', '~> 5.0'
end
Then, run the command:
pod install
Create Cartfile
touch Cartfile
Open Cartfile
and enter the following line
github "cloudinary/cloudinary_ios" ~> 5.0
Then, run the command:
carthage update --use-xcframeworks
A Cartfile.resolved
file and a Carthage
directory will appear in the same directory where your .xcodeproj
or .xcworkspace
is.
Drag the built .xcframework
bundles from Carthage/Build
into the Frameworks and Libraries
section of your application’s Xcode project.
If you prefer not use a dependency manager, you can add Cloudinary manually by adding it as a submodule to your project:
Open Terminal and navigate to your project's top level directory.
If your project is not initialized as a git repository, run the command:
git init
To add cloudinary as a git submodule, run the command:
git submodule add https://github.com/cloudinary/cloudinary_ios.git
Cloudinary.xcodeproj
into the Project Navigator of your application's Xcode project. It should appear under your application's blue project icon.Cloudinary.xcodeproj
and make sure the deployment target matches that of your application target.+
button under the 'Embedded Binaries' and Select 'Cloudinary.framework'.To use the API, you will need a CLDCloudinary instance, which is initialized with an instance of CLDConfiguration.
The CLDConfiguration must have its cloudName
and apiKey
properties set. Other properties are optional.
See API, URLs and access identifiers for more details.
There are several ways to initialize CLDConfiguration. You can simply call its constructor with the desired params:
let config = CLDConfiguration(cloudName: "CLOUD_NAME", apiKey: "API_KEY")
Another way is by passing a URL of the form: cloudinary://API_KEY:API_SECRET@CLOUD_NAME
let config = CLDConfiguration(cloudinaryUrl: "cloudinary://<API_KEY>:<API_SECRET>@<CLOUD_NAME>")
You can also add the same URL as an environment parameters under CLOUDINARY_URL
, then initialize CLDConfiguration using its static initializer
let config = CLDConfiguration.initWithEnvParams()
Now you can create a CLDCloudinary instance to work with
let cloudinary = CLDCloudinary(configuration: config)
The following example generates a URL on an uploaded sample
image:
cloudinary.createUrl().generate("sample.jpg")
// http://res.cloudinary.com/CLOUD_NAME/image/upload/sample.jpg
The following example generates an image URL of an uploaded sample
image while transforming it to fill a 100x150 rectangle:
let transformation = CLDTransformation().setWidth(100).setHeight(150).setCrop(.crop)
cloudinary.createUrl().setTransformation(transformation).generate("sample.jpg")
// http://res.cloudinary.com/CLOUD_NAME/image/upload/c_fill,h_150,w_100/sample.jpg
Another example, embedding a smaller version of an uploaded image while generating a 90x90 face detection based thumbnail:
let transformation = CLDTransformation().setWidth(90).setHeight(90).setCrop(.Thumb).setGravity(.Face)
cloudinary.createUrl().setTransformation(transformation).generate("sample.jpg")
// http://res.cloudinary.com/CLOUD_NAME/image/upload/c_thumb,g_face,h_90,w_90/sample.jpg
You can provide either a Facebook name or a numeric ID of a Facebook profile or a fan page.
Embedding a Facebook profile to match your graphic design is very simple:
let url = cloudinary.createUrl().setTransformation(CLDTransformation().setWidth(90).setHeight(130).setGravity(.Face).setCrop(.Fill)).setType(.Facebook).generate("billclinton.jpg")
// http://res.cloudinary.com/CLOUD_NAME/image/facebook/c_fill,g_face,h_130,w_90/billclinton.jpg
You can also chain transformations together:
let transformation = CLDTransformation().setWidth(100).setHeight(150).chain().setCrop(.Fit)
let url = cloudinary.createUrl().setTransformation().generate("sample.jpg")
// http://res.cloudinary.com/CLOUD_NAME/image/facebook/h_150,w_100/c_fit/sample.jpg
Uploading to your cloud is very straightforward.
In the following example the file located at fileUrl
is uploaded to your cloud:
cloudinary.createUploader().upload(file: fileUrl)
fileUrl
can point to either a local or a remote file.
You can also upload data:
cloudinary.createUploader().upload(data: data)
The uploaded image is assigned a randomly generated public ID, which is returned as part of the response.
You can pass an instance of CLDUploadRequestParams
for extra parameters you'd want to pass as part of the upload request. For example, you can specify your own public ID instead of a randomly generated one.
For a full list of available upload parameters, see the Upload API Reference documentation.
You can also pass a progress
closure that is called periodically during the data transfer, and a completionHandler
closure to be called once the request has finished, holding either the response object or the error.
In the following example, we apply an incoming transformation as part of the upload request, the transformation is applied before saving the image in the cloud. We also specify a public ID and pass closures for the upload progress and completion handler.
let params = CLDUploadRequestParams()
params.setTransformation(CLDTransformation().setGravity(.NorthWest))
params.setPublicId("my_public_id")
let request = cloudinary.createUploader().upload(file: fileUrl, params: params, progress: { (bytes, totalBytes, totalBytesExpected) in
// Handle progress
}) { (response, error) in
// Handle response
}
You can create an upload preset in your Cloudinary account console, defining rules that limit the formats, transformations, dimensions and more. Once the preset is defined, it's name is supplied when calling upload. An upload call will only succeed if the preset name is used and the resource is within the preset's pre-defined limits.
The following example uploads a local resource, assuming a preset named 'sample_preset' already exists in the account:
let request = cloudinary.createUploader().upload(url: file, uploadPreset: "sample_preset", params: CLDUploadRequestParams()).response({
(response, error) in
// Handle response
})
Every upload request returns a CLDUploadRequest instance, allowing options such as cancelling, suspending or resuming it.
The SDK provides some convenient methods for downloading files from your cloud:
cloudinary.createDownloader().fetchImage(url)
You can also pass a progress
closure that is called periodically during the data transfer, and a completionHandler
closure to be called once the request has finished, holding either the fetched UIImage or an error.
let request = cloudinary.createDownloader().fetchImage(url, progress: { (bytes, totalBytes, totalBytesExpected) in
// Handle progress
}) { (responseImage, error) in
// Handle response
}
Every download request returns an instance implementing CLDNetworkDataRequest, allowing options such as cancelling, suspending or resuming it.
The downloaded image is cached both to the memory and the disk (customizable). The disk cache size is limited and can be changed.
If you run into an issue or have a question, you can either:
Cloudinary is a powerful media API for websites and mobile apps alike, Cloudinary enables developers to efficiently manage, transform, optimize, and deliver images and videos through multiple CDNs. Ultimately, viewers enjoy responsive and personalized visual-media experiences—irrespective of the viewing device.
Released under the MIT license.