cmcoatney / p8-cyberdeck

Puzzler made with Pico-8 with a cyberpunk theme.
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game over screen #10

Open cmcoatney opened 1 year ago

cmcoatney commented 1 year ago

What it should do

GIVEN the game has entered a context of CTX_GAMEOVER THEN gameover() should be called until ctx changes AND display the words "GAME OVER" AND "Continue #" WHERE # is a countdown from 10 to 1 IF # reaches 0 THEN ctx changes to CTX_SCORECARD ELSEIF player presses X THEN play is reset and ctx changes to CTX_GAMEPLAY

GAME OVER should be drawn in SVG Countdown should be centered and have a clean aesthetic