An additional step was introduced to the svg process and has been added to README. The new step involves a conversion of the path to bezier before using the pico conversion tool.
Important Note: This only works with bezier curve paths, which is why the spiro tool is selected. But any bezier tool will work.
Creating SVG Data with Inkscape:
press b on keyboard
choose pen->spiro path tool
create a shape
open in text editor
select path string value
in other words,
what's between the quotes
use the txori tool above
repeat for each path variable
replace the svg table below
run cart
first number is color
Result Example:
svg={
{svgcol,23,2,44,23},
{svgcol,48,39,9,4},
{svgcol,46,29,5,3}
}
Importing the SVG logo requires:
[x] get SVG working
[x] redraw graphics for clarity
[x] Illustrate outline in Inkscape
[x] Create illustration fill (using as few lines as possible)
[x] convert SVG for importing to game from utility below
https://www.txori.com/index.php?static14/pico8
UPDATE:
An additional step was introduced to the svg process and has been added to README. The new step involves a conversion of the path to bezier before using the pico conversion tool.
Important Note: This only works with bezier curve paths, which is why the spiro tool is selected. But any bezier tool will work.
Creating SVG Data with Inkscape:
Result Example: svg={ {svgcol,23,2,44,23}, {svgcol,48,39,9,4}, {svgcol,46,29,5,3} }