cnlohr / noeuclid

Non-euclidean GPU Raytraced Game
BSD 3-Clause "New" or "Revised" License
644 stars 48 forks source link

Fixed rotation issue #1

Closed jaredloomis closed 9 years ago

jaredloomis commented 9 years ago

On my system, mouse rotation wasn't working due to the quaternion being normalized. I do not claim to understand this, but now the rendering / rotation works. There are still other issues (on my system), such as time being very fast, that I may try to "fix" in the future.

This may not be correct, and may even break things on other systems, but it fixes the problem on my system.