coavins / mhrise-coavins-dps

A detailed DPS meter for Monster Hunter Rise (PC)
GNU General Public License v3.0
24 stars 11 forks source link

adding a new translation(zh-cn) #36

Closed qizhouzhangsheng closed 2 years ago

qizhouzhangsheng commented 2 years ago

{ "colors": { "BAR_BG": "背景栏", "BAR_DMG_AILMENT": "疾病累积", "BAR_DMG_BLAST": "爆炸伤害", "BAR_DMG_ELEMENT_UNIQUE_1": "P1 主要输出伤害", "BAR_DMG_ELEMENT_UNIQUE_2": "P2 主要输出伤害", "BAR_DMG_ELEMENT_UNIQUE_3": "P3 主要输出伤害", "BAR_DMG_ELEMENT_UNIQUE_4": "P4 主要输出伤害", "BAR_DMG_ELEMENT": "主要输出伤害", "BAR_DMG_OTHER": "额外输出伤害", "BAR_DMG_OTOMO": "宠物输出伤害", "BAR_DMG_PHYSICAL_UNIQUE_1": "P1 物理输出伤害", "BAR_DMG_PHYSICAL_UNIQUE_2": "P2 物理输出伤害", "BAR_DMG_PHYSICAL_UNIQUE_3": "P3 物理输出伤害", "BAR_DMG_PHYSICAL_UNIQUE_4": "P4 物理输出伤害", "BAR_DMG_PHYSICAL": "物理输出伤害", "BAR_DMG_POISON": "毒药输出伤害", "BAR_OUTLINE": "大纲栏 ", "OTOMO": "同伴", "PLAYER_1": "玩家 1", "PLAYER_2": "玩家 2", "PLAYER_3": "玩家 3", "PLAYER_4": "玩家 4", "SERVANT": "盟友", "TITLE_BG": "背景标题", "TITLE_FG": "前标题" }, "column_headers": { "1": "无", "2": "猎人等级", "3": "名字", "4": "秒伤", "5": "总输出", "6": "团队占比", "7": "Best%", "8": "攻击命中次数", "9": "最大攻击命中次数", "10": "qDPS", "11": "状态", "12": "毒药", "13": "爆炸", "14": "暴击率", "15": "Weak%", "16": "pDPS", "17": "Physical", "18": "Element", "19": "Carts", "20": "大师等级" }, "damage_types": { "BallistaHate": "BallistaHate", "BarrelBombLarge": "Large Barrel Bomb", "BarrelBombSmall": "Barrel Bomb", "CaptureBullet": "Tranq Ammo", "CaptureSmokeBomb": "Tranq Bomb", "DetonationGrenade": "detonationgrenade", "EcBatExplode": "EcBatExplode", "EcFlash": "EcFlash", "EcForestWallShooter": "EcForestWallShooter", "EcPenetrateFish": "EcPenetrateFish", "EcPiranha": "EcPiranha", "EcSandWallShooter": "EcSandWallShooter", "EcSwampLeech": "EcSwampLeech", "EcWallTrapBugExplode": "EcWallTrapBugExplode", "Fg005": "Fg005", "FlashBoll": "FlashBoll", "HmBallista": "Ballista", "HmCannon": "榴弹炮", "HmDragnator": "Dragonator", "HmFlameThrower": "Wyvernfire", "HmGatling": "Machine Cannon", "HmNpc": "Defenders", "HmTrap": "Bamboo Bomb", "Monster": "Monster", "Kabutowari": "Spirit Helm Breaker", "Kunai": "Kunai", "Makimushi": "makimushi", "marionette": "Wyvern Riding", "Max": "未知", "Nitro": "nitro", "OnibiMine": "onibimine", "OtAirouShell014": "OtAirouShell014", "OtAirouShell102": "Felyne Fireworks", "Otomo": "伙伴", "PlayerWeapon": "玩家武器", "WaterBeetle": "水甲虫" }, "hotkeys": { "MONSTER_NEXT": "下一个怪物", "MONSTER_PREV": "上一个怪物", "TOGGLE_OVERLAY": "切换覆盖" }, "keys": { "0": "None", "1": "LButton", "2": "RButton", "3": "ControlBreak", "4": "MButton", "5": "XButton1", "6": "XButton2", "8": "Back", "9": "Tab", "12": "Clear", "13": "Enter", "19": "PauseBreak", "20": "CapsLock", "21": "Kana/Hangual/Hangul", "22": "IME On", "23": "Junja", "24": "Final", "25": "Hanja/Kanji", "26": "IME Off", "27": "Escape", "28": "Convert", "29": "NonConvert", "30": "Accept", "31": "ModeChange", "32": "Space", "33": "PageUp", "34": "PageDown", "35": "End", "36": "Home", "37": "Left", "38": "Up", "39": "Right", "40": "Down", "41": "Select", "42": "PrintScreen", "43": "Execute", "44": "SnapShot", "45": "Insert", "46": "Delete", "47": "Help", "48": "0", "49": "1", "50": "2", "51": "3", "52": "4", "53": "5", "54": "6", "55": "7", "56": "8", "57": "9", "65": "A", "66": "B", "67": "C", "68": "D", "69": "E", "70": "F", "71": "G", "72": "H", "73": "I", "74": "J", "75": "K", "76": "L", "77": "M", "78": "N", "79": "O", "80": "P", "81": "Q", "82": "R", "83": "S", "84": "T", "85": "U", "86": "V", "87": "W", "88": "X", "89": "Y", "90": "Z", "91": "LWin", "92": "RWin", "93": "Apps", "95": "Sleep", "96": "Numpad 0", "97": "Numpad 1", "98": "Numpad 2", "99": "Numpad 3", "100": "Numpad 4", "101": "Numpad 5", "102": "Numpad 6", "103": "Numpad 7", "104": "Numpad 8", "105": "Numpad 9", "106": "Numpad Multiply", "107": "Numpad Plus", "108": "Numpad Separator", "109": "Numpad Minus", "110": "Numpad Period", "111": "Numpad Divide", "112": "F1", "113": "F2", "114": "F3", "115": "F4", "116": "F5", "117": "F6", "118": "F7", "119": "F8", "120": "F9", "121": "F10", "122": "F11", "123": "F12", "124": "F13", "125": "F14", "126": "F15", "127": "F16", "128": "F17", "129": "F18", "130": "F19", "131": "F20", "132": "F21", "133": "F22", "134": "F23", "135": "F24", "144": "NumLock", "145": "ScrollLock", "146": "NumPad Enter", "160": "Left Shift", "161": "Right Shift", "162": "Left Control", "163": "Right Control", "164": "Left Alt", "165": "Right Alt", "186": ";", "187": "+", "188": ",", "189": "-", "190": ".", "191": "/", "192": "`", "219": "[", "220": "\", "221": "]", "222": "'", "223": "OEM_8", "226": "<", "254": "Clear", "255": "Backspace" }, "messages": { "btn_apply_colorscheme": "应用配色方案", "btn_apply_language": "设置语言", "btn_apply_preset": "应用预设", "btn_clear_data": "清除作战数据", "btn_close_settings": "关闭设置", "btn_load_settings": "载入设置", "btn_open_debug": "打开 debug 菜单", "btn_open_settings": "打开设置", "btn_reset_default_colors": "重置为默认颜色", "btn_reset_default": "重置为默认值", "btn_save_settings": "保存设置", "btn_set_hotkeys": "更改热键", "Color_Scheme": "配色方案", "Column": "圆柱", "Enabled": "启用", "Languages": "语言", "msg_appearance": "外貌", "msg_color": "颜色", "msg_columns": "选择圆柱", "msg_customize_colors": "自定义颜色", "msg_damagetype_general": "通用", "msg_damagetype_huntinginstallations": "安装", "msg_damagetype_items": "项目", "msg_damagetype_moves": "移动", "msg_damagetype_otomo": "伙计", "msg_damagetype_unknown_help": "如果你知道这些是用来做什么的,请告诉我!", "msg_damagetype_unknown": "未知", "msg_damagetype": "按损坏类型筛选(高级)", "msg_debug": "Debug", "msg_fighter_boss": "大型怪物", "msg_fighter_other": "小怪物、暴怒的村民等", "msg_fighter_otomo": "玩家伙伴(未合并时)", "msg_fighter_player": "玩家", "msg_fighter_servant": "盟友", "msg_fighter_servantotomo": "盟友伙伴(未合并时)", "msg_fighters": "包括战斗机", "msg_general": "通用", "msg_header": "标题", "msg_not_use_hooks": "不要使用SDK挂钩", "msg_plugin_missing1": "缺少插件:reframework-d2d", "msg_plugin_missing2": "某些功能不可用", "msg_presets": "预设", "msg_press_key": "按键...", "msg_privacy": "隐私", "msg_report": "报告", "msg_rows": "Rows", "msg_rules": "规则", "msg_sizeandposition_help1": "缩放覆盖", "msg_sizeandposition_help2": "保存更改并重置脚本以更改字体大小", "msg_sizeandposition": "尺寸和位置", "msg_target_help": "你在任务中遇到的怪物将出现在这里.", "msg_target_none": "(还没有怪物)", "msg_target": "按目标筛选", "msg_text_help1": "需要插件:reframework-d2d", "msg_text_help2": "保存更改并重置脚本以将更改应用于字体", "msg_text": "字体", "msg_title": "标题", "msg_total": "总计", "msg_width": "列宽", "Settings": "设置" }, "options": { "ADD_TARGETS_TO_REPORT": "自动筛选任务目标", "AUTO_SAVE": "自动保存所有设置", "COMBINE_ALL_OTHERS": "合并除你之外的所有人", "COMBINE_OTOMO_WITH_HUNTER": "将所有伙伴与他们的猎人结合在一起", "CONDITION_LIKE_DAMAGE": "疾病累积视为损害", "DEBUG_SHOW_ATTACKER_ID": "显示攻击者ID而不是HR", "DEBUG_SHOW_MISSING_DAMAGE": "在标题栏中显示表中未说明的任何伤害", "DRAW_BAR_COLORBLOCK": "显示颜色立方体", "DRAW_BAR_OUTLINES": "显示每行概述", "DRAW_BAR_RELATIVE_TO_PARTY": "伤害栏将代表团队总DPS的份额", "DRAW_BAR_REVEAL_RANK": "显示玩家排名", "DRAW_BAR_REVEAL_RANK_1": "隐藏", "DRAW_BAR_REVEAL_RANK_2": "显示 HR", "DRAW_BAR_REVEAL_RANK_3": "显示 MR", "DRAW_BAR_TEXT_NAME_USE_REAL_NAMES": "显示角色名称", "DRAW_BAR_TEXT_YOU": "显示 \"你\" 在你的那行", "DRAW_BAR_USE_PLAYER_COLORS": "用指定的颜色显示球员栏", "DRAW_BAR_USE_UNIQUE_COLORS": "以不同颜色显示每种类型的伤害", "DRAW_HEADER_BACKGROUND": "显示标题背景", "DRAW_HEADER_HEIGHT": "收割台高度", "DRAW_HEADER": "显示标题", "DRAW_TABLE_BACKGROUND": "显示行背景", "DRAW_TITLE_BACKGROUND": "显示标题背景", "DRAW_TITLE_HEIGHT": "标题高度", "DRAW_TITLE_MONSTER": "在标题中显示选定的怪物", "DRAW_TITLE_TEXT": "显示标题文本", "DRAW_TITLE": "显示标题", "DRAW_TOTAL": "显示总计", "DRAW_TOTAL_BACKGROUND": "显示总背景", "FONT_FAMILY": "字体系列", "HIDE_COMBINED_OTHERS": "只给你看", "HIDE_OVERLAY_IN_VILLAGE": "在村庄时隐藏覆盖层", "MARIONETTE_IS_PLAYER_DMG": "威文骑行造成伤害的信用卡骑手", "PDPS_BASED_ON_FIRST_STRIKE": "pDPS 从人物的第一次攻击开始计算", "SAVE_RESULTS_TO_DISK": "任务完成后将结果保存到磁盘", "SHOW_MISSING_DAMAGE": "显示未显示的损坏程度", "SHOW_TEST_DATA_WHILE_MENU_IS_OPEN": "菜单打开时显示测试数据", "TABLE_GROWS_UPWARD": "图表向上而不是向下增长", "TABLE_HEADER_TEXT_OFFSET_X": "标题文本偏移X", "TABLE_ROW_PADDING": "行填充", "TABLE_ROW_TEXT_OFFSET_X": "文本偏移Y", "TABLE_ROW_TEXT_OFFSET_Y": "文本偏移Y", "TABLE_ROWH": "行高度", "TABLE_SCALE": "比例因子", "TABLE_SORT_ASC": "反向排序顺序", "TABLE_SORT_IN_ORDER": "按玩家排序", "TABLE_TOTAL_TEXT_OFFSET_X": "总文本偏移量X", "TABLE_WIDTH": "工作台宽度", "TABLE_X": "水平位置", "TABLE_Y": "垂直位置", "TEXT_DRAW_SHADOWS": "绘制文字阴影", "TEXT_SHADOW_OFFSET_X": "文本阴影偏移X", "TEXT_SHADOW_OFFSET_Y": "文本阴影偏移Y", "UPDATE_RATE": "更新频率(秒)", "USE_MINIMAL_BARS": "使用极简风格的伤害栏" } }

coavins commented 2 years ago

40 was merged, this translation will be included in the next release. Thanks!