On behalf of codeandweb (TexturePacker) I added this code changes from their website, because my recently used .pvr.ccz spritesheets didn't work with 3.5.0. (wrong byteheader format or similar). For details on their contentprotection patch / implementation (limited to pvr.ccz format) see: https://www.codeandweb.com/texturepacker/contentprotection
Original ZipUtils could not handle pvr.ccz version 2 correctly, current version 3 works fine with my recent tests. Doesnt matter if "contentprotection" is used or not.
On behalf of codeandweb (TexturePacker) I added this code changes from their website, because my recently used .pvr.ccz spritesheets didn't work with 3.5.0. (wrong byteheader format or similar). For details on their contentprotection patch / implementation (limited to pvr.ccz format) see: https://www.codeandweb.com/texturepacker/contentprotection
Original ZipUtils could not handle pvr.ccz version 2 correctly, current version 3 works fine with my recent tests. Doesnt matter if "contentprotection" is used or not.