cocos2d / cocos2d-objc

Cocos2d for iOS and OS X, built using Objective-C
http://www.cocos2d-objc.org
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Cocos2D-ObjC

Want pure x-platform Swift?

We experience rewrite in this repository.

PLEASE READ BEFORE POSTING AN ISSUE!
If in doubt, please post questions and comments in the forum
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This way, more users can learn from your experince.

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Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C.

Cocos2D-ObjC is:

Creating New Projects

For creating new projects you should use an official Cocos2D Installer.

Documentation

You can find the full Cocos2D documentation and user guide at our documentation page.

Important:

Version 3.5 is introduced. See release notes

Features

Build Requirements

Mac OS X 10.9 (or newer), Xcode 7.0 (or newer)

Runtime Requirements

Running Tests

  1. Select the test you want from Xcode Scheme chooser

  2. Then click on Xcode → Product → Run

Forum

Download from Github

$ git clone --recursive https://github.com/cocos2d/cocos2d-objc.git
$ cd cocos2d-objc