codebori / RealSolarFiction

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https://forum.kerbalspaceprogram.com/index.php?/topic/196996-real-world-sci-fi-mod-collection/

The goal is to create a real world semi realistic sci-fi mod collection with the focus on (but not limited to) achieving off world self sufficient bases.

It will probably be in the form of a "mod" (Real Solar Fiction) containing patches to glue everything together, based on my old project SpaceBori’s resource patches.

I am not a developer, nor a graphic designer and I don't want to do work that has already been done. So the project should not be so realistic that it becomes too complex.

For now we'll have 2 forks. One depending on Real Fuels and the other on Rational Resources. Both combinations will need to be tested and everything can still change.

We are starting with RSF+RF:

+ Compatible 
! Needs some patches 
- Incompatible
# Testing

Depends:
+ Real Fuels (https://forum.kerbalspaceprogram.com/index.php?showtopic=58236)
+ RealFuels-Stock ()
+ LRTR ()
+ RSS ()
+ Kerbal Construction Time ()
+ Module Manager ()

Recommends:
+ Kerbalism ()
+ Kerbalism - LRTR Config (https://forum.kerbalspaceprogram.com/index.php?/topic/189978-*)
! Procedural Parts ()
! Completely Non-Aggressive Rocketry (V-2) (https://forum.kerbalspaceprogram.com/index.php?/topic/188554-19-completely-non-aggressive-rocketry-v2-rocket-add-on/)
! SXT Continued ()
# Taerobee (https://forum.kerbalspaceprogram.com/index.php?/topic/119858-14x-taerobee-stockalike-x-1-and-more-27012017/)

Suggests:
+ Kerbal Engineer Redux ()
! RealAntennas ()
+ Gordon's RealAntennas patches ()

Compatible:
! Airplane Plus ()
+ Ferram Aerospace Research Continued ()
+ Kerbal Alarm Clock ()
+ Kerbal Joint Reinforcement - Continued ()
! Tantares (https://forum.kerbalspaceprogram.com/index.php?/topic/73686-110x-tantares-stockalike-soyuz-and-mir-23201112020/)
+ WasdEditorCameraContinued (http://forum.kerbalspaceprogram.com/index.php?/topic/121386-*)

# Currently testing:
        Advanced Fly-By-Wire
        Advanced Jet Engine
        AirlockPlus
        Auto Actions
        B9 Aerospace Procedural Wings - Fork
        BetterBurnTime
        blackheart612's Procedural Part Textures
    Bon Voyage (https://forum.kerbalspaceprogram.com/index.php?/topic/172447-ksp-191-1101-bon-voyage-111-120-2020-08-12/)
        CapCom - Mission Control On The Go
    Capsule Corp. KKP - Kerbal Kolonization Program (https://forum.kerbalspaceprogram.com/index.php?/topic/197869-110x-capsule-corp-kkp-kerbal-kolonization-program/)
        Cryo Tanks
        Cryogenic Engines
        DMagic Orbital Science -> Incompatible with LRTR's Kerbalism Config
        Hangar Extender
        KAX
        Kerbal Atomics
        Kerbal Attachment System
        Kerbal Inventory System
        Kerbal Stats
        Kerbal Planetary Base Systems
        KRASH
        KSP AVC
        KSP Rescue Pod Fix
        KSP Resonant Orbit Calculator
        Mark IV Spaceplane System
        MechJeb 2
        Mk2 Stockalike Expansion
        Near Future Aeronautics
        Near Future Construction
        Near Future Exploration
        Near Future Propulsion
        Near Future Solar
        Near Future Spacecraft
        Not So SimpleConstruction (NSSC)
        OhScrap!
        OPT
        OSE Workshop
        Patch Manager
        Portrait Stats
        Procedural Fairings
        QuickSearch
        RCS Build Aid Continued
        Real Plume
        RealChute
        RealHeat
        ReStock
        ReStock Extra - Rigid Legs
        ReStock+
        Retracting/vectoring engines, Critter Crawler
        RSS DateTime Formatter
        SCANsat
        ScrapYard
        Ship Manifest
        Smart Parts
        StageRecovery
        Stockalike Station Parts Expansion Redux
        Talisar Parts
        Universal Storage II

To be tested:
        Airline Kuisine
        BARIS
        Duna Direct
        Extraplanetary Launchpads
        Global Construction
        Pathfinder
        Rational Resources
        SMURFF
    KSPIE

Incompatible:

All:
- Crew R&R -> Overlaps with LRTR RP-1 functionality.
- Realism Overhaul -> Incompatible with/same functionality as LRTR.
- TAC-LS and Remote Tech -> Incompatible with/same functionality as Kerbalism.
- Hide Empty Tech Tree Nodes -> Incompatible with LRTR RP-1 functionality.
- Procedural Fairings for Everything -> Seems to be incompatible with most mods, in this case it seems to mess up the Tech Tree.
- Advanced Jet Engine -> Old, broken and seemingly no longer maintained.
RF:
- Mark IV Spaceplane System -> Incompatible with RF while OPT provides similar compatible parts so it is not worth the effort to write patches for Mark IV.

I don't want to do this alone and just for myself. So who's interested in playing (more or less) realistic career sci-fi KSP? And who wants to help put this together?

Discord: https://discord.gg/kA6BQVD

Known Issues:

To Do

Changelog

Before there was order: