https://forum.kerbalspaceprogram.com/index.php?/topic/196996-real-world-sci-fi-mod-collection/
The goal is to create a real world semi realistic sci-fi mod collection with the focus on (but not limited to) achieving off world self sufficient bases.
It will probably be in the form of a "mod" (Real Solar Fiction) containing patches to glue everything together, based on my old project SpaceBori’s resource patches.
I am not a developer, nor a graphic designer and I don't want to do work that has already been done. So the project should not be so realistic that it becomes too complex.
For now we'll have 2 forks. One depending on Real Fuels and the other on Rational Resources. Both combinations will need to be tested and everything can still change.
We are starting with RSF+RF:
+ Compatible
! Needs some patches
- Incompatible
# Testing
Depends:
+ Real Fuels (https://forum.kerbalspaceprogram.com/index.php?showtopic=58236)
+ RealFuels-Stock ()
+ LRTR ()
+ RSS ()
+ Kerbal Construction Time ()
+ Module Manager ()
Recommends:
+ Kerbalism ()
+ Kerbalism - LRTR Config (https://forum.kerbalspaceprogram.com/index.php?/topic/189978-*)
! Procedural Parts ()
! Completely Non-Aggressive Rocketry (V-2) (https://forum.kerbalspaceprogram.com/index.php?/topic/188554-19-completely-non-aggressive-rocketry-v2-rocket-add-on/)
! SXT Continued ()
# Taerobee (https://forum.kerbalspaceprogram.com/index.php?/topic/119858-14x-taerobee-stockalike-x-1-and-more-27012017/)
Suggests:
+ Kerbal Engineer Redux ()
! RealAntennas ()
+ Gordon's RealAntennas patches ()
Compatible:
! Airplane Plus ()
+ Ferram Aerospace Research Continued ()
+ Kerbal Alarm Clock ()
+ Kerbal Joint Reinforcement - Continued ()
! Tantares (https://forum.kerbalspaceprogram.com/index.php?/topic/73686-110x-tantares-stockalike-soyuz-and-mir-23201112020/)
+ WasdEditorCameraContinued (http://forum.kerbalspaceprogram.com/index.php?/topic/121386-*)
# Currently testing:
Advanced Fly-By-Wire
Advanced Jet Engine
AirlockPlus
Auto Actions
B9 Aerospace Procedural Wings - Fork
BetterBurnTime
blackheart612's Procedural Part Textures
Bon Voyage (https://forum.kerbalspaceprogram.com/index.php?/topic/172447-ksp-191-1101-bon-voyage-111-120-2020-08-12/)
CapCom - Mission Control On The Go
Capsule Corp. KKP - Kerbal Kolonization Program (https://forum.kerbalspaceprogram.com/index.php?/topic/197869-110x-capsule-corp-kkp-kerbal-kolonization-program/)
Cryo Tanks
Cryogenic Engines
DMagic Orbital Science -> Incompatible with LRTR's Kerbalism Config
Hangar Extender
KAX
Kerbal Atomics
Kerbal Attachment System
Kerbal Inventory System
Kerbal Stats
Kerbal Planetary Base Systems
KRASH
KSP AVC
KSP Rescue Pod Fix
KSP Resonant Orbit Calculator
Mark IV Spaceplane System
MechJeb 2
Mk2 Stockalike Expansion
Near Future Aeronautics
Near Future Construction
Near Future Exploration
Near Future Propulsion
Near Future Solar
Near Future Spacecraft
Not So SimpleConstruction (NSSC)
OhScrap!
OPT
OSE Workshop
Patch Manager
Portrait Stats
Procedural Fairings
QuickSearch
RCS Build Aid Continued
Real Plume
RealChute
RealHeat
ReStock
ReStock Extra - Rigid Legs
ReStock+
Retracting/vectoring engines, Critter Crawler
RSS DateTime Formatter
SCANsat
ScrapYard
Ship Manifest
Smart Parts
StageRecovery
Stockalike Station Parts Expansion Redux
Talisar Parts
Universal Storage II
To be tested:
Airline Kuisine
BARIS
Duna Direct
Extraplanetary Launchpads
Global Construction
Pathfinder
Rational Resources
SMURFF
KSPIE
Incompatible:
All:
- Crew R&R -> Overlaps with LRTR RP-1 functionality.
- Realism Overhaul -> Incompatible with/same functionality as LRTR.
- TAC-LS and Remote Tech -> Incompatible with/same functionality as Kerbalism.
- Hide Empty Tech Tree Nodes -> Incompatible with LRTR RP-1 functionality.
- Procedural Fairings for Everything -> Seems to be incompatible with most mods, in this case it seems to mess up the Tech Tree.
- Advanced Jet Engine -> Old, broken and seemingly no longer maintained.
RF:
- Mark IV Spaceplane System -> Incompatible with RF while OPT provides similar compatible parts so it is not worth the effort to write patches for Mark IV.
I don't want to do this alone and just for myself. So who's interested in playing (more or less) realistic career sci-fi KSP? And who wants to help put this together?
Discord: https://discord.gg/kA6BQVD