โจ ๐๐ช๐ฉ ๐๐ฃ๐ฎ ๐ค๐๐๐๐๐ฉ๐จ ๐ค๐ง ๐ฉ๐๐ญ๐ฉ ๐ค๐ฃ ๐ ๐ฅ๐๐ฉ๐!โจ
*Its janky code and its not actually magic
โญโโโโโโโโ เณเพเฟ หห-
โฐโโค ๐๐๐๐๐๐๐ผ๐๐
Version 1.5.0 and higher's revamped live updates WILL NOT work on previous linked paths made by this plugin! You must create a new linked path group!
โ ใใปใใใปใใใปใใใปใ โ
๐ ๐๐จ๐จ๐ช๐๐จ ๐ค๐ง ๐๐๐๐ฉ๐ช๐ง๐ ๐๐๐ฆ๐ช๐๐จ๐ฉ๐จ๐
Open an issue on the github:
https://github.com/codelastnight/to-path-figma
โ ใใปใใใปใใใปใใใปใ โ
โค๏ธ ๐๐๐ ๐ ๐ฌ๐๐๐ฉ ๐ ๐๐ค? โค๏ธ
consider buying me a coffee :)
โโโโโโโโโโงโโงโโโโโโโโโ
ห ใใใใใ ใ โน ใ ใ ใใใ ใ ยทใ ใใ โง ใใใ โ ใใ ยท . ยท . ใ ใ ยท ยทใ ใใใใใ.. ใ . . ใ ใใใ ยท + ใใใ ใ ยทใ โซ ใใ โน ห ใใใ ใ. . ใใใ ใใยท ใ โ ใใใใใใ ใใ ใ ใ . ใใ ใใ ใใ . ใ ใ . ยทใ . ใ ยท ใใใ . ใ ใ ใ ใ ใ ใ ยท ใใใ ใ . ยท ใ ยท + ใ. ใ ใใใใ ยท * ห ใใใ ใ. . + ใใใ ใใยท ใ โ ใใใใใใ ใใ ใ ใ . ใใ ใใ ใใ . ใ ใ . ยทใ . ใ ยท ใใใ . ใ ใ ใ ใ ใ
the plugin generates an array of points (420 between each point but you can also change this in the "about" menu) using castejau's algorithm that follows the curve, also finding the angle of the tangent of each point. the length from the start of the curve to each point is also generated and stored (find out more here: https://javascript.info/bezier-curve)
the nth's object's x position + object width + spacing is calculated
the plugin compares the x position of the object with the array of points. 2 points with closest length is picked
then the plugin finds the point between those two points and finds the exact point to place the object. the angle used is just the tangent of the nearest point.
the object is placed and the plugin moves onto the next object.
install packages:
npm i
compile :
npm run prod
mfw someone else already put out something similar to my plugin but i spent too much time on this to stop now.