RS: 19:41:53.079 ERR error="could not run with log : could not setup web support : web muxer setup error: error when starting webrtc udp port : listen udp 127.0.0.1:32003: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. "
UnityEngine.Debug:Log (object)
SteamSample.SteamManager:ReplicationServer_OnLog (string) (at Assets/SteamSample/SteamManager.cs:336)
Coherence.Toolkit.ReplicationServer.ReplicationServer/d__11:MoveNext () (at ./Library/PackageCache/io.coherence.sdk@1.1.0/Coherence.Toolkit/ReplicationServer/ReplicationServer.cs:53)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
Hey @kilik128 it looks like you are trying to bind the Replication Server to a port that is already in use. Are you already hosting a game on the same machine?
Sound good at start
SteamRelay initialized
CoherenceBridge OnConnected
Creating lobby
but after
Lobby creation failed
RS: 19:41:53.079 ERR error="could not run with log : could not setup web support : web muxer setup error: error when starting webrtc udp port : listen udp 127.0.0.1:32003: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. " UnityEngine.Debug:Log (object) SteamSample.SteamManager:ReplicationServer_OnLog (string) (at Assets/SteamSample/SteamManager.cs:336) Coherence.Toolkit.ReplicationServer.ReplicationServer/d__11:MoveNext () (at ./Library/PackageCache/io.coherence.sdk@1.1.0/Coherence.Toolkit/ReplicationServer/ReplicationServer.cs:53)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
RS: 19:43:07.127 INF sending query sync cid=1 gq=true logger=outConn lq=true project-id=local UnityEngine.Debug:Log (object) SteamSample.SteamManager:ReplicationServer_OnLog (string) (at Assets/SteamSample/SteamManager.cs:336) Coherence.Toolkit.ReplicationServer.ReplicationServer/d__11:MoveNext () (at ./Library/PackageCache/io.coherence.sdk@1.1.0/Coherence.Toolkit/ReplicationServer/ReplicationServer.cs:53)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()