A sample integration for the Steam P2P Relay and coherence networking for player-hosted servers.
ℹ️ Download a release that matches the installed coherence SDK version to at least MAJOR.MINOR. For example, if you are using SDK v1.0.5 (MAJOR = 1, MINOR = 0), use v1.0.0. Check the list of releases on this repository.
The Steam Integration is using a combination of the Steam relay servers and an implementation of ICoherenceRelay
to enable Steam users to connect and play with each other while avoiding NAT issues.
The ICoherenceRelay
implementation allows for users to connect to the hosting client through Steam, and have the client forward their data packets to the user-hosted Replication Server.
SteamManager
will initialize the SteamSDK and manage the joining and hosting of self-hosted servers.
SteamLobbyUI
is a simple sample for hosting and joining accessibility, that will provide a UI in the top left of the screen.
CoherenceBridge
Gameobject/Component, create a new Gameobject with the SteamManager
Component.SteamLobbyUI
to the same Gameobject.SteamManager
to set the Steam App Id
to the Id of your project.You can now use the integration through either the SteamLobbyUI, or the SteamManager
right-click menu in the Inspector.