This library is deprecated.
Thank you all for your contributions.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate Coinbase SDK into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'coinbase-official', '~> 4.0'
Then, run the following command:
$ pod install
If you want to use the RxSwift extensions for Coinbase SDK add:
pod 'coinbase-official/RxSwift', '~> 4.0'
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate Coinbase SDK into your Xcode project using Carthage, specify it in your Cartfile
:
github "coinbase/coinbase-ios-sdk"
Run carthage update
to build the framework and drag the built CoinbaseSDK.framework
into your Xcode project. If you want to use the RxSwift extensions for Coinbase SDK add RxCoinbaseSDK.framework
into your project as well.
The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift
compiler.
Once you have your Swift package set up, adding Coinbase SDK as a dependency is as easy as adding it to the dependencies
value of your Package.swift
.
dependencies: [
.package(url: "https://github.com/coinbase/coinbase-ios-sdk")
]
And in the target where you want to use it:
targets: [
.target(
name: "<project_name>",
dependencies: ["CoinbaseSDK"])
]
If you want to use the RxSwift extensions for Coinbase SDK add to target's dependencies
: "RxCoinbaseSDK"
.
Swift Package Manager currently does not support resources. Coinbase SDK requires additional resource files to work properly (Trusted SSL Certificates). If you want to use Swift Package Manager you should provide those resources manually.
You can find the required resources in Coinbase iOS SDK GitHub repository under Source/Supporting Files/PinnedCertificates
path. Collect those files and add them to your project.
Using Xcode:
You should additionally configure CoinbaseSDK
target.
In tab Build Phases
add new phase by selecting New Copy File Phase
.
Drag and Drop required resources to this phase.
Using console:
To provide the required resources you should copy them to a location with built files.
Example: If required files are located in directory Resources
and you building for x86_64-apple-macosx10.10
platform in debug
mode then resources can be copied with the command:
cp Resources/* ./.build/x86_64-apple-macosx10.10/debug
In source file where you want to use CoinbaseSDK add:
import CoinbaseSDK
If you want to use the RxSwift extensions for CoinbaseSDK using not CocoaPods, please import RxCoinbaseSDK by adding the following line:
import RxCoinbaseSDK
To use CoinbaseSDK you need to have an instance of Coinbase
class.
You can create a new Coinbase
instance:
let coinbase = Coinbase()
Or you can use convenience static instance:
Coinbase.default
To work with resources which require authentication you should provide a valid access token to Coinbase instance.
Access token can be provided either directly by setting its value to coinbase
's property:
coinbase.accessToken = accessToken
or by passing it to the initializer:
let coinbase = Coinbase(accessToken: accessToken)
If you do not provide an access token to the instance of Coinbase you can successfully work with only the next resources:
CurrenciesResource
ExchangeRatesResource
PricesResource
TimeResource
To get an access token the Coinbase iOS SDK uses OAuth2 authentication.
You should call configure
method on oauth
property of Coinbase instance to set all required properties before calling any authorization method:
coinbase.oauth.configure(clientID: <client_id>,
clientSecret: <client_secret>,
redirectURI: <redirect_uri>)
Then you can initiate OAuth flow by calling beginAuthorization
try coinbase.oauth.beginAuthorization(scope: [Scope.Wallet.Accounts.read, ...])
It will redirect user into Safari browser where they can authorize your application.
In AppDelegate
you should handle redirection back by calling coinbase.oauth.completeAuthorization
method inside application(_:open:options:)
func application(_ app: UIApplication, open url: URL, options: [UIApplicationOpenURLOptionsKey : Any] = [:]) -> Bool {
let handleCoinbaseOAuth = coinbase.oauth.completeAuthorization(url) { result in
// setup coinbase, e.g. coinbase.accessToken = result.value?.accessToken
}
return handleCoinbaseOAuth
}
To get a detailed guide on how to use OAuth2 with CoinbaseSDK read Getting Acess Token.
Coinbase instace for completeAuthorization
call should be the same as you used to call beginAuthorization
method.
Access token lifetime is pretty short and after the expiration, it should be refreshed with the refresh token.
You can perform refresh manually or allow auto-refresh by calling setRefreshStrategy
with TokenRefreshStrategy.refresh
on Coinbase instance.
Reed more about TokenRefreshStrategy
in Token refreshing.
CoinbaseSDK provides wrappers that allow you to use it with RxSwift. To get more information about how to use it read page.
To see more details on how to work with CoinbaseSDK you can check sample app or read some Coinbase Examples.
To be able to use Coinbase SDK iOS Example app you should setup OAuth2 application keys. You can get the required keys after creating Coinbase OAuth2 Application.
clientId
, clientSecret
and redirectUri
. iOS Example
project fill empty values for OAuth2ApplicationKeys
in Source/Constants.swift
file.redirectURI
. In Info.plist
file add:<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLName</key>
<string>Coinbase OAuth Scheme</string>
<key>CFBundleURLSchemes</key>
<array>
<string>[redirect_uri_scheme]</string>
</array>
</dict>
</array>
Make sure that you used the same URI scheme in redirectURI
constant and your Info.plist
file.
For example, if your [redirect_uri_scheme]
is com.example.app
, then your redirect URI can be: com.example.app://callback
To be able to run tests, you should download dependencies. To do so, run:
carthage bootstrap --platform iOS
If you do not have Carthage installed, check the installation instructions.
After that, you can open Coinbase.xcworkspace
and select CoinbaseSDK
target and hit ⌘+U to start testing.
Coinbase is available under the Apache License 2.0. See LICENSE file for more info.