Closed arakash92 closed 10 years ago
handleMovementTrace
is always called on dynamic entities, whether they are hitting the map or not. I'm not sure I understand your question, do you mean something else is not being called?
Projectiles don't seem to collide/die when hitting slopes. They slide along slopes.
Can't reproduce this with any slope on my end. You're setting the collisionSticky
and/or collisionKills
right? Can you post your projectile code?
I don't remember how, but I sorted it. I believe it was an issue on my end.
It seems that when my projectile hits slopes, the handleMovementTrace isn't called?