Pokémon FireRed: Rocket Edition
Rocket Edition is a completed ROM hack of Pokémon FireRed, and is available freely to download here: https://bit.ly/pkmfrrocketed
This repository contains all XSE scripts, assembly code, graphics and music used to create the final game.
The file offsets.txt lists the offsets in the ROM where relevant tables and ASM routines have been inserted. A list of flags and variables, including story progression conditions where they are set, is included in vars and flags.xlsx. A list of ROM hacking tools used, as well as a .rbh file that defines XSE constants for scripts are also included in the tools folder. The curious may also see the doc folder for the original plot outline and game design plans.
Credits
- strange_kid: Sprites - Player Boss sprites, courtroom, jail cell, gargoyle robot trainer, Lavender ghost OW, Silph Chip, baby Red.
- Yanis A. (Brolunite): Sprites - Dying Agatha, Player Executive OW, Player Admin OW, HGSS Rocket OW revamps, plainclothed Ronnie. DeviantArt link.
- Magnus Nyborg Berg: Composer - Title theme, boss battle, Cinnabar Island glitched, Prof. Oak battle. Spotify link | Soundcloud link.
- Paul Aamodt Brandal: Composer - Oak's secret lab.
- Bacson Dias Graça: Sprites - Player Admin backsprite. DeviantArt link.
- JPAN: Hacked FireRed engine
- MrDollsteak: Decap and Attack ROM base
- FBI: ASM routines - Shiny generation; toggling capturability & runaway from wild battle
- CinderGhost: Player grunt sprites. DeviantArt link.
- zel: Silver OW sprite
- ipatix: ASM routine - Improved audio mixer
- Alisa180 & BlankPoints: All-instrument voicegroup patch
- The Shadow Knight: ASM routine - Instant movecamera
- Navenatox: ASM routines - Event-dependent map music & dynamic OW palettes
- Jambo51: ASM routines - Class-based battle music & player facing trainer before battle
- Touched: ASM routine - Class-based victory music