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commanderx16
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x16-demo
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#126
tomxp411
closed
9 months ago
0
Fix compilation, add CI
#125
maxgerhardt
closed
1 year ago
1
Fails to compile with latest cl65
#124
maxgerhardt
opened
1 year ago
0
Performance optimization to make the balls move a bit faster:
#123
wmoxam
closed
1 year ago
0
Made petdraw work on latest emu/rom/vera
#122
m00dawg
opened
2 years ago
0
Update aritm-x16.bas
#121
mobluse
closed
2 years ago
0
TASK: added primes calculator in BASIC
#120
bobbyjim
opened
2 years ago
0
Background color cycling example.
#119
edthedev
closed
2 years ago
0
C2bin
#118
bobbyjim
closed
3 years ago
0
Added Lunar.bas
#117
bobbyjim
closed
3 years ago
0
Use subprocess in bas2prg
#116
LRFLEW
opened
3 years ago
0
Update assembly examples for VERA v0.9
#115
LRFLEW
opened
3 years ago
0
Author and license should be added to the BASIC programs
#114
mobluse
opened
3 years ago
2
Lemonade stand
#113
bobbyjim
opened
3 years ago
0
Trav update
#112
bobbyjim
closed
3 years ago
0
BASIC demo: Invention 13
#111
bobbyjim
closed
3 years ago
0
Changed y-coordinate vpoke
#110
peon501
opened
3 years ago
0
Two old BASIC games: Hammurabi and Lunar
#109
bobbyjim
closed
3 years ago
1
ModuleNotFoundError: No module named 'numpy' fix
#108
peon501
opened
3 years ago
1
Changed fastfract256.bas
#107
SerErris
opened
4 years ago
0
Layer demo working without electricity animation
#106
jestin
opened
4 years ago
0
Updated two of the basic samples to VERA 0.9 definition
#105
SerErris
closed
4 years ago
0
"Trader" game and utils
#104
bobbyjim
closed
4 years ago
2
Updates to cc65-sprite and cc65-audio for r37 and latest CC65
#103
CJLove
closed
4 years ago
2
Code updates for rom r37
#102
CJLove
closed
4 years ago
0
Updated to work with r37
#101
EgonOlsen71
closed
4 years ago
0
Updated to work with r37
#100
EgonOlsen71
opened
4 years ago
0
Updated to work with r37
#99
EgonOlsen71
closed
4 years ago
0
Fix layer-demo.bas to work with versions >= r34
#98
jestin
closed
4 years ago
0
Can't compile cc65-sprite
#97
Apple2007
closed
4 years ago
4
Added yucca static analysis
#96
daitangio
opened
4 years ago
0
Fix #94 fix PetDrawX16 save/load from device 1 to 8
#95
JustinBaldock
closed
4 years ago
0
PetDrawX16 does not save to x16emu_r36 host drive
#94
JustinBaldock
closed
4 years ago
1
Changed device number from 1 to 8 for r36
#93
EgonOlsen71
closed
4 years ago
0
FileNotFoundError: [Errno 2] No such file or directory: 'SNAKE-NO-DIM.PRG.TMP' -> './release/PRG/SNAKE-NO-DIM.PRG'
#92
3vi1
opened
4 years ago
0
Changed POKE that hung x16emu r35 to CHR$ codes
#91
mobluse
closed
4 years ago
0
The mouse is overwriting the position of the first sprite in cc65-sprite demo
#90
haakonnessjoen
closed
4 years ago
7
Several fixes
#89
bobbyjim
closed
4 years ago
0
Conway's Game of Life. 160x120 mode 0.
#88
codewar65
closed
4 years ago
0
Traveller RPG UWP/mainworld generator (vanilla BASIC 2.0)
#87
bobbyjim
closed
4 years ago
0
uwp-x16.bas
#86
bobbyjim
closed
4 years ago
1
Should have releases of demos & try to keep POKEs compatible with C64
#85
mobluse
opened
4 years ago
1
Corrected some typos
#84
mobluse
closed
4 years ago
0
Made compatible with older Koala format
#83
EgonOlsen71
closed
4 years ago
0
'layer demo' doesn't work in x16emu r34
#82
mobluse
closed
4 years ago
3
Some programs doesn't set screen mode right, due to change in SYS $FF5F
#81
mobluse
closed
4 years ago
1
SYS $FF5F no longer toggles, use SCREEN 0
#80
mobluse
closed
4 years ago
0
png2sprite produces lowercase hex that doesn't copy-paste into BASIC
#79
Robert-Lloyd3
opened
5 years ago
0
Fixed typo that suppressed a darker color
#78
EgonOlsen71
closed
5 years ago
0
Fixed typo that suppressed a darker color
#77
EgonOlsen71
closed
5 years ago
0
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