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Project Repository for the "Climate Change" Educational Game
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Operation Climate Change

Computers for Education - CMSC 309

This is the Project Repository for the "Operation Climate Change" Educational Game

Game Walk Through Video

Check the video here: https://www.youtube.com/watch?v=t6NQBneGt0I

Team Members:

Summary of Game Design

Operation Climate Change teaches ten to twelve-year-olds about the social and ecological impacts of global warming.The goal is to provide 10 to 12-year-olds with an understanding of how their behaviors in daily life relate to the global environment. They should develop an ability to change their behaviors and think critically about their community’s impact on climate change. This game primarily teaches through its immersive storytelling. The premise of the story develops around our main character: the spy through a time travel journey to discover how climate change destroyed their futuristic community. The game progresses through five main missions that cover a learning trajectory beginning with observing the global impact of climate change and ending with the knowledge needed to develop real-world solutions. The gameplay involves a mix of item gathering, simple puzzle solving, action, adventure/battle gameplay, and exploration. The basic gameplay controls stay consistent but solving puzzles become more challenging.

Minimal Viable Product: Operation Climate Change Prototype

Goals:

To create a prototype of our larger learning game that includes:

More about Operation Climate Change in our Design Document

Implementation Notes: