Chops Net IP is a C++ library that makes asynchronous networking programming fun. Or at least if not fun, it makes network programming easier and safer, without significantly sacrificing performance. Chops Net IP handles Internet Protocol (IP) communications including TCP, UDP, and UDP multicast. It is written using modern C++ design idioms and the latest (2017) C++ standard.
Chops Net IP is not like any other high-level, general purpose C++ socket library.
Chops Net IP is layered on top of the Asio asynchronous networking library, taking advantage of the portability and functionality that Asio provides. However, it simplifies network programming compared to coding against the Asio API, while providing easy scalability through the asynchronous facilities.
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Release 1.0 is under development as of January 2020, awaiting CMake enhancements, a comprehensive tutorial, and additional testing under multiple compilers and platforms.
Release notes and upcoming development plans are available here.
This project is distributed under the Boost Software License:
For many software developers, asynchronous network programming in C++ is not easy. It is complex, has many pitfalls, and requires designing C++ code in a way that is not natural, even for those with years of experience. Chops Net IP ("C"onnective "H"andcrafted "Op"enwork "S"oftware, Networking over Internet Protocol) simplifies asynchronous network programming and provides useful (and tasty!) abstractions for many types of communication patterns.
Chops Net IP is layered on top of Chris Kohlhoff's Asio library (see References) allowing it to be portable across many compilers and platforms. When the C++ Networking TS is standardized (possibly C++ 23 but more likely C++ 26) Chops Net IP will directly use the networking facilities of the C++ standard library.
Chops Net IP simplifies application code that processes data on multiple simultaneous TCP connections or UDP endpoints. All Chops Net IP operations (from the application viewpoint) are no-wait (i.e. there are no blocking methods) and all network processing operations are performed asynchronously.
Chops Net IP functionality:
Chops Net IP is designed to make it easy and efficient for an application to create hundreds (or thousands) of network connections and handle them simultaneously. In particular, there are no threads or thread pools within Chops Net IP, and it works well with only one application thread invoking the event loop (an executor, in current C++ terminology).
Example environments where Chops Net IP is a good fit:
Example demo programs are in the /example
directory.
The simple_chat_demo.cpp
program has a listing of the multiple steps to set up working example.
A detailed overview, a C++ socket library comparison, and a FAQ is available here.
C++ 17 is the primary baseline for this repository. Additional notes on possible alternatives are available here.
Production external dependencies:
asio
library is required. Note that it is the stand-alone Asio library, not the Boost Asio version.utility-rack
library, which is a repository in the same GitHub account as Chops Net IP.Test external dependencies:
Catch2
library is required for all test scenarios.There are single file headers that have been copied into the third_party
directory of the utility-rack
repository from various GitHub repositories and do not require any external dependency management. These are:
expected-lite
library.See References for additional details.
Chops Net IP has been compiled and tests run on:
Follow the CI links for additional build environments.
Chops Net IP is header-only, so installation consists of downloading or cloning and setting compiler include paths appropriately. No compile time configuration macros are defined.
See References for details on dependencies and inspirations for Chops Net IP.
Team member information is available here.
A few "Cliff Notes" are available here.