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cormac-obrien
/
richter
A modern Quake engine.
http://c-obrien.org/richter/
MIT License
528
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32
forks
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Where can I find the `id1` directory?
#58
nbro
opened
1 year ago
0
error: could not compile `richter` (lib) due to previous error; 14 warnings emitted
#57
nbro
opened
1 year ago
1
couldn't find required command: "ninja"
#56
nbro
closed
1 year ago
1
The PR #1524 in the `winit` repository has been merged so the `Cargo.toml` file can be updated to use the official `winit`
#55
nbro
opened
1 year ago
0
Is this project dead?
#54
nbro
opened
1 year ago
0
Cant compile shaderc-rs due to python
#53
ethereumdegen
opened
1 year ago
0
Could not build shaders : cmake missing
#52
ethereumdegen
closed
1 year ago
1
Can't compile because of `wgpu-core`
#51
TheAwesome98-Real
opened
1 year ago
1
Remove `Cargo.lock` from `.gitignore` and commit it
#50
paavohuhtala
opened
2 years ago
0
Missing `/music` folder prevents engine from loading level
#49
paavohuhtala
opened
2 years ago
0
Enable building on stable Rust & modernize codebase
#48
paavohuhtala
opened
2 years ago
0
Problem with max_push_constant_size at 256 with my vulkan device
#47
CatCode79
opened
2 years ago
2
'''<= max_pc_size''' instead of '''< max_pc_size'''
#46
CatCode79
closed
2 years ago
0
Fix some warnings
#45
ghost
closed
2 years ago
0
Large-scale server refactor
#44
cormac-obrien
closed
3 years ago
0
Add github CI workflow
#43
cormac-obrien
closed
3 years ago
0
More fixin'
#42
cormac-obrien
closed
3 years ago
2
the return, 2021 edition
#41
cormac-obrien
closed
3 years ago
2
adding dataset to cornac
#40
poursistani
closed
3 years ago
0
NoSuchFile("gfx/palette.lmp")
#39
Nutomic
opened
3 years ago
0
Update to wgpu 0.6; improve view rendering
#38
cormac-obrien
closed
4 years ago
2
Music update
#37
cormac-obrien
closed
4 years ago
2
Sound update
#36
cormac-obrien
closed
4 years ago
2
Enable console output; log ServerCmd::Print to the screen
#35
cormac-obrien
closed
4 years ago
2
Connect/disconnect/reconnect from console; major Client refactor
#34
cormac-obrien
closed
4 years ago
2
OS X SAMPLED_TEXTURE_ARRAY_DYNAMIC_INDEXING Unsupported?
#33
dnwe
opened
4 years ago
3
Enable demo playback
#32
cormac-obrien
closed
4 years ago
2
Suggestion: Implement HDR shading with tonemapping
#31
eira-fransham
opened
4 years ago
0
Update parsers; refactor BSP texture API
#30
cormac-obrien
closed
4 years ago
2
Update README.md
#29
cormac-obrien
closed
4 years ago
10
Rendering improvements
#28
cormac-obrien
closed
4 years ago
2
Enable level carryover, render intermissions properly, address tech debt & various bugfixes
#27
cormac-obrien
closed
4 years ago
2
Add dynamic lighting and particle rendering
#26
cormac-obrien
closed
4 years ago
2
Add particle spawning system and effects generators
#25
cormac-obrien
closed
4 years ago
2
Add more tools
#24
cormac-obrien
closed
4 years ago
2
Full renderer rewrite with wgpu
#23
cormac-obrien
closed
4 years ago
2
Add custom error types for client, sound, vfs, wad
#22
cormac-obrien
closed
4 years ago
2
Sound update
#21
cormac-obrien
closed
4 years ago
2
[client] Add ServerCmd::SpawnStatic handler
#20
cormac-obrien
closed
4 years ago
2
[client] Add ServerCmd::Damage handler
#19
cormac-obrien
closed
4 years ago
2
Remove Cargo.lock
#18
cormac-obrien
closed
4 years ago
4
Understanding the outcomes of Google Summer of Code
#17
j3ffsilva
closed
6 years ago
0
Window doesn't receive Focus events under i3wm
#16
cormac-obrien
closed
4 years ago
0
Tokenizer skips one-character arguments
#15
cormac-obrien
closed
6 years ago
1
Introduce a better syntax for console commands
#14
cormac-obrien
closed
4 years ago
0
Implement all client console commands
#13
cormac-obrien
opened
6 years ago
0
more lasers; fireballs
#12
WyattHRichter
closed
4 years ago
2
Adhere to Rust read/write naming conventions
#11
cormac-obrien
closed
4 years ago
0
util::read_cstring() should handle errors properly
#10
cormac-obrien
closed
4 years ago
0
Ensure type/memory safety in QuakeC bytecode interpreter
#9
cormac-obrien
closed
6 years ago
6
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