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counts-the-clouds
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chalcedony-dust
A dungeon core tile placement game
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Monitor inventory and update UI
#37
counts-the-clouds
opened
1 day ago
0
Update Minion Slideout
#36
counts-the-clouds
closed
1 day ago
0
Add Lair Room
#35
counts-the-clouds
closed
2 weeks ago
2
Add Aspects and HasAspects Mixin
#34
counts-the-clouds
opened
2 weeks ago
0
Resource Window
#33
counts-the-clouds
opened
2 weeks ago
1
Choose Guardian Window
#32
counts-the-clouds
opened
2 weeks ago
0
Dungeon Inventory
#31
counts-the-clouds
closed
2 weeks ago
1
Hall Window
#30
counts-the-clouds
opened
2 weeks ago
0
More Complex Room Windows
#29
counts-the-clouds
opened
2 weeks ago
1
Rewrite Scrolling Panel
#28
counts-the-clouds
closed
4 days ago
0
Game Help
#27
counts-the-clouds
opened
3 weeks ago
0
Seeing a bug where features that should be complete are not being completed.
#26
counts-the-clouds
closed
1 day ago
1
Add Dungeon Entrance Tiles
#25
counts-the-clouds
opened
3 weeks ago
0
Add Minion, Guardian, and Adventurer Classes
#24
counts-the-clouds
opened
3 weeks ago
0
Move the tile timer to the tile shelf
#23
counts-the-clouds
opened
3 weeks ago
0
Convert more constants to enums
#22
counts-the-clouds
closed
3 weeks ago
0
Expand Features
#21
counts-the-clouds
closed
3 weeks ago
0
Add keyboard shortcut for paging though events
#20
counts-the-clouds
closed
3 weeks ago
0
Event Triggers
#19
counts-the-clouds
closed
3 weeks ago
1
Fix Forced Discard
#18
counts-the-clouds
closed
4 weeks ago
0
Discovery on Placement
#17
counts-the-clouds
closed
3 weeks ago
0
Rework tiles into Graphics objects.
#16
counts-the-clouds
closed
4 weeks ago
1
Feature Window
#15
counts-the-clouds
closed
1 month ago
2
Rework Tutorial
#14
counts-the-clouds
closed
4 weeks ago
1
Implement a real Data Store
#13
counts-the-clouds
closed
1 month ago
1
Viewport Dragging Problems
#12
counts-the-clouds
closed
1 month ago
1
Completing Features
#11
counts-the-clouds
closed
1 month ago
2
Game Clock and Drawing Tiles
#10
counts-the-clouds
closed
1 month ago
1
Click & Drag to Move Map
#9
counts-the-clouds
closed
1 month ago
0
Move the Placement Manager out of the components
#8
counts-the-clouds
closed
1 month ago
0
It shouldn't be necessary to always call buildSegments()
#7
counts-the-clouds
closed
1 month ago
0
Highlight Tile When Placement is Valid
#6
counts-the-clouds
closed
1 month ago
0
Add Normal Tiles When Initial Tutorial Sequence is Complete
#5
counts-the-clouds
closed
1 month ago
1
Place Tiles
#4
counts-the-clouds
closed
1 month ago
0
Trigger Event on Tile Placement
#3
counts-the-clouds
closed
1 month ago
0
Save and Load
#2
counts-the-clouds
closed
4 weeks ago
1
Combine the generated tiles into a single sprite sheet
#1
counts-the-clouds
closed
1 month ago
2