Closed oolivero45 closed 7 years ago
I may also add dirt paths (as the textures already exist for them), which are cheaper but have a higher movement cost. However, this would mean that the movement cost would have to be a decimal value. Thoughts @dotjersh?
Hmm... This worries me as I'm not sure if the decimal value will work. Want to fiddle around with it in a test environment first?
Going to shout this out, how hard would it be to modify this for walls as well? @oolivero45
You know, I had that exact idea a while ago - not too hard, I don't think. The same code should work with minimal edits? What would walls do? Disallow walking over by other teams?
Disable all walking. Gates are the only entry point, so that would complicate things.
Added roads.