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craftworkgames
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MonoGame.Extended
Extensions to make MonoGame more awesome
http://www.monogameextended.net/
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Release/v4
#913
AristurtleDev
closed
4 months ago
0
Merge Release into Develop
#912
AristurtleDev
closed
4 months ago
0
Version 4.0.0 Release
#911
AristurtleDev
closed
4 months ago
0
BitmapFont - "This does not appear to be a valid BMFont file!"
#910
tigurx
closed
4 months ago
2
Reorganization
#909
AristurtleDev
closed
4 months ago
0
MonoGame.Extended.Graphics uses old MGFX Effects type
#908
jameskellie
closed
4 months ago
1
Add pitch support to Camera & OrthographicCamera
#907
jameskellie
closed
4 months ago
0
Update animated sprite so the constructor api is similar to original MGE
#906
AristurtleDev
closed
5 months ago
0
Moved MonoGame.Extended.Gui to its own repository
#905
AristurtleDev
closed
5 months ago
0
Fix `NullReferenceException` in `ObjectPool` when reusing all returned items
#904
AristurtleDev
closed
5 months ago
0
Resolves NullReferenceException When Getting Invalid Key From TiledMapProperties
#903
AristurtleDev
closed
5 months ago
0
Main page link to docs leads to a Page Not Found
#902
vchelaru
closed
4 months ago
1
NullpointerException in TiledMapProperties
#901
Lutz89
closed
5 months ago
2
Capitalize KNI
#899
AristurtleDev
closed
5 months ago
0
Add Kni Package
#898
AristurtleDev
closed
5 months ago
0
Sprite Rework
#897
AristurtleDev
closed
5 months ago
0
Refactor Sprite
#896
AristurtleDev
closed
5 months ago
1
I want to be able to select specific tiles to be rendered with transparency information (opacity)
#895
Mephisztoe
opened
5 months ago
0
Fna.Extended
#893
nkast
closed
5 months ago
0
Kni.Extended
#892
nkast
closed
5 months ago
1
Texture Atlas Refactor
#890
AristurtleDev
closed
5 months ago
0
Update Changelog
#889
AristurtleDev
closed
5 months ago
0
Updated ComponentManager to implement IEnumerable<ComponentMapper> (#823)
#888
mbowersjr
closed
5 months ago
0
Refactor `BitmapFont`
#887
AristurtleDev
closed
5 months ago
0
Updated Changelog
#886
AristurtleDev
closed
6 months ago
0
Copy Reference DLLs from NuGet Automatically
#885
AristurtleDev
closed
6 months ago
0
Make links for users
#884
AristurtleDev
closed
6 months ago
0
Added changelog
#883
AristurtleDev
closed
6 months ago
0
use System ZLibStream
#882
nkast
closed
6 months ago
0
Remove unnecessary dependencies to SharpDX and Content.Pipeline from the core library
#881
nkast
closed
6 months ago
0
upgrade solution to VS2022
#880
nkast
closed
6 months ago
0
Implement Standard IDispose Pattern For Particles
#879
AristurtleDev
closed
6 months ago
0
Receiving "unable to read beyond the end of the stream" error when loading Tiled map with develop branch
#878
tigurx
closed
6 months ago
1
Add unit test for `ContentReaderExtensions.GetRelativeAssetName`
#877
AristurtleDev
closed
6 months ago
0
Unit Test `BitmapFont.MeasureString` With Trailing Space
#876
AristurtleDev
closed
6 months ago
0
Remove `Point2`
#875
AristurtleDev
closed
6 months ago
0
Remove `Point3`
#874
AristurtleDev
closed
6 months ago
0
Rename `Size2` to `SizeF`
#873
AristurtleDev
closed
6 months ago
0
Replace `Size3` with `Vector3`
#872
AristurtleDev
closed
6 months ago
0
Add Edge Test for `Polygon.Contains`
#871
AristurtleDev
closed
6 months ago
0
Replace `Matrix2` with `Matrix3x2`
#870
AristurtleDev
closed
6 months ago
1
Replace Newtonsoft.Json with System.Text.Json
#869
AristurtleDev
closed
6 months ago
0
Update prerelease version
#868
AristurtleDev
closed
6 months ago
0
Only specify source and prerelease
#867
AristurtleDev
closed
6 months ago
0
Add additional input parameters
#866
AristurtleDev
closed
6 months ago
0
Use ArtifactsPath When Resolving dlls to pack with MonoGame.Extended.Content.Pipeline
#865
AristurtleDev
closed
6 months ago
0
Fix funding
#864
AristurtleDev
closed
6 months ago
0
Removed patreon added aristurtledev
#863
AristurtleDev
closed
6 months ago
0
Cleanup
#862
AristurtleDev
closed
6 months ago
0
Removed Roadmap
#861
AristurtleDev
closed
6 months ago
0
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