Closed crertel closed 5 years ago
what your focus is? a physical engine or complete mathematical features?
So, I'm thinking that we finish up a few more things:
That done, I'm happy to tag this and move on to the next fun thing.
I was looking at starting a statistic package with a friend to take on the existing stats package, but I'm happy to keep working on this.
Overall, I'm a fan of tightly-focused libraries. :)
Bump. @Host32
Sorry for the delay in responding, I got involved in other projects and distracts me a little :P
Well, I have more interest in virtual environments, physical simulation, collision detection, etc.
Cool!
Interested in joining me in a small project with me, say, load a BSP and do queries against it?
I think there's some interesting work there--least of which is, if the geometry doesn't change, the efficiency for multiple processes may still be there.
It'd be a step in the virtual environment direction.
cool! It seems to be a nice challenge, tell me more! :D
So, a quick overview of BSP (Binary Space Partitiion) trees is here:
They're basically a specialization of kd-trees:
http://en.wikipedia.org/wiki/K-d_tree
The basic idea is that they can be used to speed up visibility queries ("I'm in this room, what can I see?"), but they can also be used to handle collision detection ("What wall am I touching?").
In naive algorithms, for example, you test against everything in the world, one at a time (which scales as n^2 when testing every object against every other object). Using BSP tress, or octrees, or anything similar, you can limit what you test against. For example, I don't have to check that the cup on my kitchen table is touching the bike in my front room, because I know they're in different rooms.
Anyways, maybe doing a simple application showing how to test a bunch of points for collision and moving them around would be a good starting point. Then, we can add more interesting features.
I think the main thing is figuring out how to map that kind of concept into the process architecture of Elxiir/Erlang--that done, we can start looking at the harder math of more advanced detection.
Sound interesting?
Very interesting!
That's exactly what I was looking for when I started to help with graphmath just had not decided the storage format of environmental data.
I began to draw some things related to it but took a break due to projects that comment, since you're already began to get involved with that I accepted help you :D
the project are in github?
Haven't opened them yet--will mention you in the issue as soon as they're up!
I'm very interested in how I can use this project in two different ways;
@jamesotron I saw Vivid when I was looking at doing software rasterization in Elixir--really cool project! :)
What can I help you with?
nothing in particular, just letting you know I'm using your code :)
It's been a minute, and I'm about to open up some new changes for 2.x, so I'm closing this for now.
Thank you everybody for participating!
Alright, what do we want to tackle next?
@Host32