cristianbote / phaser-state-transition

State transition plugin for Phaser.js
MIT License
175 stars 24 forks source link

Feedback needed #35

Closed cristianbote closed 6 years ago

cristianbote commented 7 years ago

Hi there,

So, I'm thinking of rewriting this plugin, completely, but I need feedback, from real world users.

  1. How do you use it on real games?
  2. What needs to be improved?
  3. What's missing?
  4. Is it helpful?

I'm grateful for your answers!

Cheers!

stephanedemotte commented 7 years ago

A better doc :)

Need to know how we can add our custom transition, could be cool to add this in the current version ;)

cristianbote commented 7 years ago

Hi Stephane,

Thanks for reaching out! Is the custom transition the only thing that's left out? I'm more than happy to address it in the README.md.

Also, would you mind, answering the questions highlighted at the top?

  1. How do you use it on real games?
  2. What needs to be improved?
  3. What's missing?
  4. Is it helpful?

Let me know if there's something else, Cheers!

stephanedemotte commented 7 years ago

For the moment, yes ! It's the only thing is missing, for me ;)

I'm very new new in the game dev world.

1 - Yes for a small game for a museum (with physical controls) 2 - I can't say a lot, i'm a noob in phaser. 3 - Like i said, a better doc 4 - Very ! Transition state, is the missing piece in PHASER.State manager

Thanks a lot !

cristianbote commented 7 years ago

Thank you for all your answers, really appreciate it. I'll get back with updates.

Thanks

damienleroux commented 7 years ago

Hello. Here is my feedback:

How do you use it on real games?

I'm using PhaserJs in a React/Cordova env. I'm using react router for navigation between game pages. For now, this router doesn't affect the phaser game dom element. I need to handle transitions on this dom element without react-router. I need a simple fadeIn/fadeOut transition.

What needs to be improved? What's missing?

Is it helpful?

Yes!! Really. I think it a very good idea to have create it. I don't know if @photonstorm think to include it in phaser 3.

Thank you!

cristianbote commented 7 years ago

Hey @damienleroux, thank you so much for your feedback and your pull request!

I'm glad it's useful and you use it, I'll take into consideration your points, and as always, if you don't wanna wait for my free time, feel free to submit any pull request.

About the es6 conversion, I have it on my mind since, idk, 2 years ago I think. I created even a project for it, to track the progress, but free time never came around my door 😞 . I have to do it, though, it's getting really obsolete at this point.

Cheers!

cristianbote commented 6 years ago

Hey guys, finally managed to release a proper es6 version. Is not much, just basically what it was but in es6. I'll get to do some more improvements soon.

Thank you for your feedback, I really appreciate all the feedback and suggestions!

Cheers!