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ctlee
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gamer
Geometry-preserving Adaptive Mesher
https://gamer.readthedocs.io
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Bump actions/download-artifact from 2 to 4.1.7 in /.github/workflows
#66
dependabot[bot]
opened
2 months ago
0
Curvature color mapping segfaults in Blender 3.6LTS
#65
ctlee
opened
3 months ago
0
Question
#64
MartinAchondo
closed
5 months ago
1
Questions
#63
BJWiley233
closed
5 months ago
1
Support for custom region points and mean curvature export in BlendGAMer
#62
ctlee
closed
11 months ago
0
Prepping for v2.0.8
#61
ctlee
closed
11 months ago
0
MacOS 13
#60
dupaysjm
closed
1 year ago
1
adding readPDB_distgrid to pygamer
#59
jrsacher
closed
1 year ago
1
Feature request: readpdb_distgrid in pygamer
#58
jrsacher
closed
1 year ago
3
Smoothing mesh produces 0 length vectors
#57
quasiTriestino
closed
11 months ago
1
Blender 3.2.2
#56
torquil
closed
11 months ago
2
Print errors to console when hole filling fails
#55
ctlee
closed
11 months ago
0
segfault from from `readPDB_molsurf` but not from `readPDB_gauss`
#54
ljmartin
opened
2 years ago
0
changed hasHole so that it allows for certain non-manifold geometries…
#53
justinlaughlin
opened
3 years ago
0
Triangle is nonfree
#52
musicinmybrain
closed
11 months ago
0
Can't Identify atoms in pdb file
#51
chang-github-00
closed
3 years ago
1
Preparing for version 2.0.7
#50
ctlee
closed
3 years ago
0
Update dependencies + Support for Blender 2.93
#49
ctlee
closed
3 years ago
0
Supporting output of surface mesh stacks to comsol
#48
ctlee
closed
3 years ago
0
Cleaning up code
#47
ctlee
closed
3 years ago
0
Improved Blender compatibility + bugfixes
#46
ctlee
closed
4 years ago
0
BlendGAMer boundary marked material lookup should not rely on user defined keys
#45
ctlee
closed
4 years ago
0
Possibility of supporting other tetrahedral mesh formats
#44
WeiliangChenOIST
opened
4 years ago
2
Support output of tetrahedral meshes to XDMF
#43
justinlaughlin
opened
4 years ago
0
New features and compatibility fixes
#42
ctlee
closed
5 years ago
0
Unable to compile on Windows 10
#41
TrystanMayfaire
closed
5 years ago
4
Support for Blender 2.80
#40
ctlee
closed
5 years ago
0
Feature Request: Coarse Dense triangulateHole Identification Tool
#39
rmendelsohn2020
closed
11 months ago
0
Curvature calculations; Fix for Dolfin XML Bug
#38
ctlee
closed
5 years ago
0
Improve documentation on the assumptions and errors for coarsening
#37
ctlee
opened
5 years ago
0
Hole ring is not closed
#36
matthew-kersting
closed
5 years ago
4
Getting ready for PyPi; Cleanup of documentation
#35
ctlee
closed
5 years ago
0
Fixing documentation and flushing out functions
#34
ctlee
closed
5 years ago
0
Mesh Decimation for Tetrahedral Meshes
#33
ishantimalsina
closed
2 years ago
0
Incorporating scikit-build setup
#32
ctlee
closed
5 years ago
0
numpy interface
#31
fcollman
closed
5 years ago
5
Updating to use Pybind11
#30
ctlee
closed
5 years ago
0
Bug fix coarsening; division of two ints
#29
justinlaughlin
closed
5 years ago
0
Edge flipping can generate non-pseudomanifold edges
#28
justinlaughlin
opened
5 years ago
2
helfrich energy implementation
#27
justinlaughlin
closed
5 years ago
1
Curvature support + Fixing bug in writeOFF + Version migration improvement
#26
ctlee
closed
5 years ago
0
Implement a PQR filetype reader
#25
ctlee
closed
5 years ago
0
Minor changes
#24
justinlaughlin
closed
5 years ago
1
Fixes #19; Catching nan from overflowing acos due to floating point p…
#23
ctlee
closed
5 years ago
0
Expose the anisotropic parameter k for normal smooth to the end user
#22
ctlee
closed
4 years ago
0
Expose the LST rings to Blender
#21
ctlee
closed
5 years ago
0
Removing Submodules and fixing a bug
#20
ctlee
closed
5 years ago
0
Normal smooth causes faces to "disappear"
#19
justinlaughlin
closed
5 years ago
1
Select all marked only selects first boundary
#18
ctlee
closed
5 years ago
0
Implementing Stellar flips for tetrahedral meshes
#17
ctlee
closed
4 years ago
1
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