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cuckydev
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PSXFunkin
Friday Night Funkin' on the original PlayStation
https://discord.gg/Ehd7jN4N5y
Mozilla Public License 2.0
200
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57
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Many stages currently unimplemented
#71
blazingcody
opened
2 years ago
0
unblocked games wtf
#70
dghnig
closed
2 years ago
7
Update Makefile.cht to use the new program name
#69
128x16
closed
2 years ago
0
Don't build funkinisopak
#68
128x16
closed
2 years ago
0
Seperate targets for Makefile.tools
#67
128x16
closed
2 years ago
0
Note Counter for Combo as text, and NPS Counter.
#66
roxas10
opened
2 years ago
0
Tutorial with "Daddy Dearest"?
#65
GamingDucking
closed
2 years ago
0
Game not changing video mode to NTSC on PAL consoles
#64
BananaByte23
opened
2 years ago
0
I know this isnt an issue but....
#63
FoxyRektYou
closed
2 years ago
0
compilation fail
#62
axelpersevalle
closed
2 years ago
1
Game Over screen is broken
#61
cuckydev
opened
2 years ago
0
cant compile mkpsxiso
#60
UNSTOP4BLE
closed
2 years ago
2
NOT AN ISSUE, SORRY CUCKY.
#59
LostSoul1998
closed
2 years ago
1
Im mods i have a problem
#58
RokendemonGameplays
closed
2 years ago
1
Re-fix .gitignore
#57
osyu
closed
2 years ago
1
Stop Submitting Stupid Issues
#56
cuckydev
closed
2 years ago
0
More build fixes
#54
Clownacy
closed
2 years ago
0
Sound not working
#53
vanek2007
closed
2 years ago
2
Audio and build system fixes
#52
Clownacy
closed
2 years ago
0
Optimise the PC audio backend
#51
Clownacy
closed
2 years ago
0
Implement Gfx_DrawTexArb and Gfx_BlendRect in OpenGL backend
#50
Clownacy
closed
2 years ago
0
Add Mad Senpai But It actually works this time
#49
BiliousData
closed
2 years ago
1
Add OpenGL 2.1 support (and do some cleanup, and make some fixes)
#48
Clownacy
closed
2 years ago
0
Improve Makefile.tim
#47
128x16
closed
2 years ago
0
Cleanup, fix build error, make window resizeable, make renderer use a single texture atlas
#46
Clownacy
closed
2 years ago
0
Add OpenGL ES 2.0 renderer (also fix a build error)
#45
Clownacy
closed
2 years ago
0
Great job on this PSX port! Just a few bugs I noticed but nothing too serious.
#44
rubixcube6
closed
2 years ago
0
will be able to play with player2
#43
Matheusazevedobuzatto
closed
2 years ago
2
16:9 support
#40
UNSTOP4BLE
closed
2 years ago
0
Add CMake build script
#39
Clownacy
closed
2 years ago
0
Avoid RGBA5551->RGBA8 conversion (and fix some OOB array accesses)
#38
Clownacy
closed
2 years ago
0
Add Mad Senpai
#37
BiliousData
closed
2 years ago
3
Race condition on death
#36
cuckydev
closed
2 years ago
0
[Suggestion] Adding a 16:9 option
#35
Girotin
closed
2 years ago
1
The game just freezes when i enter a week
#34
gusta23455
closed
2 years ago
1
LETS GOOOOOO NEW BUILD
#33
otherlego
closed
2 years ago
0
Mods
#32
MooseJayraffe
closed
2 years ago
3
incompatibility with the PCSX ReARMed core
#31
Finnuel
closed
2 years ago
2
Fix .gitignore
#30
osyu
closed
2 years ago
1
How can you do this on android
#29
blazingcody
closed
2 years ago
1
[BUG, PSVITA] Thorns Crashes in a middle of the Game with DATAEX error
#28
BurAndBY
closed
2 years ago
5
[ANOTHER FUN FACT] (sorry)
#27
Makoto40renta
closed
2 years ago
2
[FUN FACT]
#26
BurAndBY
closed
2 years ago
0
Week 6 crashes when you die
#25
LordScout
closed
2 years ago
0
Something about mods
#24
LuisARVnzla
closed
2 years ago
1
Question
#23
AaronVG124
closed
3 years ago
1
You help me? please read me
#22
RokendemonGameplays
closed
3 years ago
3
Issue with chart stopping
#21
g3yt
closed
3 years ago
4
not an issue lmao
#20
otherlego
closed
3 years ago
1
trying to compile without messing with anything
#19
Luscious77
closed
3 years ago
1
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