Closed curioustorvald closed 5 years ago
Fixed; must be a blend mode shenanigan. I put the gdxSetBlendNormal() right before the skyboxfill render.
Skybox on the titlescreen and the ingame is different; titlescreen one is the brighter one (when UI is opened)
Please check: is this a height difference? (referred as "parallax" in the code)
Answer: they look exactly the same.
Closing the issue: the difference is because the weathermixer returns different parallax values for two game mods: Think of the camera's Y position for the Ingame/Titlescreen.
Skybox is rendered much brighter when Consolewindow or Inventory is opened. No parametres for the shader is being changed. (parallax, colour, proj mat)