Open curioustorvald opened 3 years ago
4x: 8x:
also note that 16x has little improvements over 8x:
Cut the times that light update runs to 1/3, and made "drawing area" larger to hide the artefacts involving moving camera
4x:
8x:
![Screenshot-1614492883663](https://user-images.githubusercontent.com/21242339/109411164-6db44580-79e3-11eb-8ea5-43014f025c01.png)
also note that 16x has little improvements over 8x:![Screenshot-1614492926946](https://user-images.githubusercontent.com/21242339/109411199-a94f0f80-79e3-11eb-8087-194f2c37fa5d.png)