curioustorvald / Terrarum

Modular game engine for a side-scrolling tilemap platformer, and a game that runs on top of it
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Fake Ambient Occlusion between tile and wall #39

Closed curioustorvald closed 3 years ago

curioustorvald commented 3 years ago

Such as this Terraria 2 screenshot: Otherworld_prealpha_furniture

With this feature, CreateTileAtlas.wallOverlayColour could be set to 0.5 or smaller instead of current 0.55555…

curioustorvald commented 3 years ago

MUL blend, 35% opacity seems optimal (simulated using Krita) Screenshot_20210728_215918