Import/Export Mods from Tabletop Simulator, including all assets.
Currently this code is rather alpha quality. It has also only been tested on a limited number of mods and machines. Do not rely on this to backup your files without checking it restores correctly on another install. If you find a configuration / mod that doesn't work, please let me know.
Listing, export and import all should work. Note that old-style mods (.cjc
files) are not supported - they simply will not be listed.
To export a mod, you ideally should have downloaded all assets. Opening a mod in Tabletop Simulator is usually enough, but make sure you have taken something out of every bag in the mod. If anything is missing, then the tool will tell you. TTS Manager can attempt to download the files for you, but this feature is very new.
Download the installer from the releases and install it. Then run the gui from the created shortcut link.
Run the installed tts_cli.exe
from within a command window. Use tts_cli list
to find the id number of the mod to export then tts_cli export id
to create a .pak
file. You can then import this into an install using tts_cli import path/to/pakfile
. The commands have further options, use -h
to find out.
If you have set Tabletop Simulator to store mod files in its install directory, you will need to tell it where to find the files. Either run the gui and set the preferences there, or use tts_cli config
.
Either download a compiled exe, or run using python3.
These are primarily tracked on github, but roughly: