Mono is a software platform designed to allow developers to easily create cross platform applications. It is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime.
The Mono project is part of the .NET Foundation
This repo contains code modifications that enables Mono to run on Android under the Termux app. It is a work in progress
(cs) = community supported architecture
Please see our guides for building Mono on Mac OS X, Linux and Windows.
Note that building from Git assumes that you already have Mono installed, so please download and install the latest Mono release before trying to build from Git. This is required because the Mono build relies on a working Mono C# compiler to compile itself (also known as bootstrapping).
If you don't have a working Mono installation, you can try a slightly more risky approach: getting the latest version of the 'monolite' distribution, which contains just enough to run the 'mcs' compiler. You do this with:
# Run the following line after ./autogen.sh
make get-monolite-latest
This will download and place the files appropriately so that you can then just run:
make
The build will then use the files downloaded by make get-monolite-latest
.
You can run the mono and mcs test suites with the command: make check
.
Expect to find a few test suite failures. As a sanity check, you can compare the failures you got with https://jenkins.mono-project.com/.
You can now install mono with: make install
You can verify your installation by using the mono-test-install script, it can diagnose some common problems with Mono's install. Failure to follow these steps may result in a broken installation.
Once you have installed the software, you can run a few programs:
mono program.exe
runtime engine
mcs program.cs
C# compiler
monodis program.exe
CIL Disassembler
See the man pages for mono(1), mcs(1) and monodis(1) for further details.
acceptance-tests/
- Optional third party test suites used to validate Mono against a wider range of test cases.
data/
- Configuration files installed as part of the Mono runtime.
docs/
- Technical documents about the Mono runtime.
external/
- Git submodules for external libraries (Newtonsoft.Json, ikvm, etc).
man/
- Manual pages for the various Mono commands and programs.
mcs/
- The class libraries, compiler and tools
class/
- The class libraries (like System.*, Microsoft.Build, etc.)
mcs/
- The Mono C# compiler written in C#
tools/
- Tools like gacutil, ikdasm, mdoc, etc.
mono/
- The core of the Mono Runtime.
arch/
- Architecture specific portions.
cil/
- Common Intermediate Representation, XML
definition of the CIL bytecodes.
dis/
- CIL executable Disassembler
io-layer/
- The I/O layer and system abstraction for
emulating the .NET IO model.
metadata/
- The object system and metadata reader.
mini/
- The Just in Time Compiler.
runtime/
- A directory that contains the Makefiles that link the
mono/ and mcs/ build systems.
samples/
-Some simple sample programs on uses of the Mono
runtime as an embedded library.
scripts/
- Scripts used to invoke Mono and the corresponding program.
Before submitting changes to Mono, please review the contribution guidelines. Please pay particular attention to the Important Rules section.
To submit bug reports, please use Xamarin's Bugzilla
Please use the search facility to ensure the same bug hasn't already been submitted and follow our guidelines on how to make a good bug report.
The following are the configuration options that someone building Mono might want to use:
--with-sgen=yes,no
- Generational GC support: Used to enable or
disable the compilation of a Mono runtime with the SGen garbage
collector.
mono
binary and a mono-sgen
binary. mono
uses Boehm,
while mono-sgen
uses the Simple Generational GC.--with-gc=[included, boehm, none]
- Selects the default Boehm
garbage collector engine to use.
included: (slightly modified Boehm GC) This is the default value for the Boehm GC, and it's the most feature complete, it will allow Mono to use typed allocations and support the debugger.
boehm: This is used to use a system-install Boehm GC, it is useful to test new features available in Boehm GC, but we do not recommend that people use this, as it disables a few features.
none: Disables the inclusion of a garbage collector.
This defaults to included
.
--with-cooperative-gc
MONO_ENABLE_COOP
flag.--with-tls=__thread,pthread
Controls how Mono should access thread local storage, pthread forces Mono to use the pthread APIs, while __thread uses compiler-optimized access to it.
Although thread is faster, it requires support from the compiler, kernel and libc. Old Linux systems do not support with thread.
This value is typically pre-configured and there is no need to set it, unless you are trying to debug a problem.
--with-sigaltstack=yes,no
Experimental: Use at your own risk, it is known to cause problems with garbage collection and is hard to reproduce those bugs.
This controls whether Mono will install a special
signal handler to handle stack overflows. If set to
yes
, it will turn stack overflows into the
StackOverflowException. Otherwise when a stack
overflow happens, your program will receive a
segmentation fault.
The configure script will try to detect if your operating system supports this. Some older Linux systems do not support this feature, or you might want to override the auto-detection.
--with-static_mono=yes,no
This controls whether mono
should link against a
static library (libmono.a) or a shared library
(libmono.so).
This defaults to yes
, and will improve the performance
of the mono
program.
This only affects the `mono' binary, the shared library libmono.so will always be produced for developers that want to embed the runtime in their application.
--with-xen-opt=yes,no
- Optimize code for Xen virtualization.
It makes Mono generate code which might be slightly slower on average systems, but the resulting executable will run faster under the Xen virtualization system.
This defaults to yes
.
--with-large-heap=yes,no
- Enable support for GC heaps larger than 3GB.
no
.--enable-small-config=yes,no
- Enable some tweaks to reduce memory usage
and disk footprint at the expense of some capabilities.
Typically this means that the number of threads that can be created is limited (256), that the maximum heap size is also reduced (256 MB) and other such limitations that still make mono useful, but more suitable to embedded devices (like mobile phones).
This defaults to no
.
--with-ikvm-native=yes,no
- Controls whether the IKVM JNI interface library is
built or not.
This is used if you are planning on using the IKVM Java Virtual machine with Mono.
This defaults to yes
.
--with-profile4=yes,no
- Whether you want to build the 4.x profile libraries
and runtime.
yes
.--with-libgdiplus=installed,sibling,<path>
- Configure where Mono
searches for libgdiplus when running System.Drawing tests.
It defaults to installed
, which means that the
library is available to Mono through the regular
system setup.
sibling
can be used to specify that a libgdiplus
that resides as a sibling of this directory (mono)
should be used.
Or you can specify a path to a libgdiplus.
--disable-shared-memory
Use this option to disable the use of shared memory in Mono (this is equivalent to setting the MONO_DISABLE_SHM environment variable, although this removes the feature completely).
Disabling the shared memory support will disable certain features like cross-process named mutexes.
--enable-minimal=LIST
Use this feature to specify optional runtime components that you might not want to include. This is only useful for developers embedding Mono that require a subset of Mono functionality.
The list is a comma-separated list of components that should be removed, these are:
aot
:
Disables support for the Ahead of Time compilation.
attach
:
Support for the Mono.Management assembly and the
VMAttach API (allowing code to be injected into
a target VM)
com
:
Disables COM support.
debug
:
Drop debugging support.
decimal
:
Disables support for System.Decimal.
full_messages
:
By default Mono comes with a full table
of messages for error codes. This feature
turns off uncommon error messages and reduces
the runtime size.
generics
:
Generics support. Disabling this will not
allow Mono to run any 2.0 libraries or
code that contains generics.
jit
:
Removes the JIT engine from the build, this reduces
the executable size, and requires that all code
executed by the virtual machine be compiled with
Full AOT before execution.
large_code
:
Disables support for large assemblies.
logging
:
Disables support for debug logging.
pinvoke
:
Support for Platform Invocation services,
disabling this will drop support for any
libraries using DllImport.
portability
:
Removes support for MONO_IOMAP, the environment
variables for simplifying porting applications that
are case-insensitive and that mix the Unix and Windows path separators.
profiler
:
Disables support for the default profiler.
reflection_emit
:
Drop System.Reflection.Emit support
reflection_emit_save
:
Drop support for saving dynamically created
assemblies (AssemblyBuilderAccess.Save) in
System.Reflection.Emit.
shadow_copy
:
Disables support for AppDomain's shadow copies
(you can disable this if you do not plan on
using appdomains).
simd
:
Disables support for the Mono.SIMD intrinsics
library.
ssa
:
Disables compilation for the SSA optimization
framework, and the various SSA-based optimizations.
--enable-llvm
--enable-loadedllvm
This enables the use of LLVM as a code generation engine for Mono. The LLVM code generator and optimizer will be used instead of Mono's built-in code generator for both Just in Time and Ahead of Time compilations.
See http://www.mono-project.com/docs/advanced/mono-llvm/ for the full details and up-to-date information on this feature.
You will need to have an LLVM built that Mono can link against.
The --enable-loadedllvm
variant will make the LLVM backend
into a runtime-loadable module instead of linking it directly
into the main mono binary.
--enable-big-arrays
- Enable use of arrays with indexes larger
than Int32.MaxValue.
By default Mono has the same limitation as .NET on Win32 and Win64 and limits array indexes to 32-bit values (even on 64-bit systems).
In certain scenarios where large arrays are required, you can pass this flag and Mono will be built to support 64-bit arrays.
This is not the default as it breaks the C embedding ABI that we have exposed through the Mono development cycle.
--enable-parallel-mark
Use this option to enable the garbage collector to use multiple CPUs to do its work. This helps performance on multi-CPU machines as the work is divided across CPUS.
This option is not currently the default on OSX as it runs into issues there.
This option only applies to the Boehm GC.
--enable-dtrace
--disable-dev-random
Mono uses /dev/random to obtain good random data for any source that requires random numbers. If your system does not support this, you might want to disable it.
There are a number of runtime options to control this also, see the man page.
--enable-nacl
This configures the Mono compiler to generate code suitable to be used by Google's Native Client: http://code.google.com/p/nativeclient/
Currently this is used with Mono's AOT engine as Native Client does not support JIT engines yet.
Mono references several external git submodules, for example a fork of Microsoft's reference source code that has been altered to be suitable for use with the Mono runtime.
This section describes how to use it.
An initial clone should be done recursively so all submodules will also be cloned in a single pass:
$ git clone --recursive git@github.com:mono/mono
Once cloned, submodules can be updated to pull down the latest changes. This can also be done after an initial non-recursive clone:
$ git submodule update --init --recursive
To pull external changes into a submodule:
$ cd <submodule>
$ git pull origin <branch>
$ cd <top-level>
$ git add <submodule>
$ git commit
By default, submodules are detached because they point to a specific commit.
Use git checkout
to move back to a branch before making changes:
$ cd <submodule>
$ git checkout <branch>
# work as normal; the submodule is a normal repo
$ git commit/push new changes to the repo (submodule)
$ cd <top-level>
$ git add <submodule> # this will record the new commits to the submodule
$ git commit
To switch the repo of a submodule (this should not be a common or normal thing
to do at all), first edit .gitmodules
to point to the new location, then:
$ git submodule sync -- <path of the submodule>
$ git submodule update --recursive
$ git checkout <desired new hash or branch>
The desired output diff is a change in .gitmodules
to reflect the
change in the remote URL, and a change in /
See the LICENSE file for licensing information, and the PATENTS.TXT file for information about Microsoft's patent grant.
The use of trademarks and logos for Mono can be found [here] (http://www.dotnetfoundation.org/legal/mono-tm).
Mono now ships with a solution file that can be used to build the
assemblies from an IDE. Either by opening the topmost net_4_x.sln
file, or to by loading one of the individual csproj
files located in
each directory.
These are maintained by extracting the configuration information from our Makefiles, which as of May 2016 remain the canonical location for configuration information.
When changes are made to the Makefiles, a user would need to run the following command to re-generate the solution files at the top level:
$ make update-solution-files