da3dsoul / Additional-Buildcraft-Objects

A new repository of ABO for myself with administrator rights....
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Additional Buildcraft Objects

Additional Buildcraft Objects

Minecraft Forum: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2310397-additional-buildcraft-objects-a-plugin-for

Download Links: https://github.com/da3dsoul/Additional-Buildcraft-Objects/releases

Please report any bugs to GitHub: https://github.com/da3dsoul/Additional-Buildcraft-Objects

For recipes: I made some pictures, but it's best to use NEI.

License

This is originally by Flow86, but I have at this point rewritten the entire mod.

My license is: unless you are Flow86 or you have made major contributions, don't say it is yours. Other than that, I don't care. If I see it, I'd like to at least see a shoutout in at least 4pt font. If you download it, make sure you trust the source. If you post an error and you didn't get it here, the first response if given at all will be to first re-download from me. Assuming this condition is met, I usually respond and fix bugs in a timely manner.

JProfiler

JProfiler's creator, ej-technologies, has been kind and provided me with an open-source license to help make everything I do for these little projects better. Shout out to them! Their stuff is expensive, but repeatedly saving 4 hours of a programmer's time pays for it in no time. Here's an obligatory but much deserved link: JProfiler Overview

Items

Windmills

StoneTransportPipe Gravel

Windmill energy rules are grouped into two sections: Plains and Hills.

Windmills gain two types of boosts: Biome and Height.

Plains Rules: If a windmill is placed in a biome with low height variation (flat), it will follow the Plains rule set.

Hills Rules:

All windmills gain an extra a boost in the rain.

The maximum output for windmills is 13.75 RF/t without rain and 15 RF/t with rain.

Ender Storage

Simply an Ender Chest for Buildcraft. Adding an insertion pipe to an ender chest allows putting items in it. Right-clicking on the insertion pipe when connected opens the BC Ender Chest for ease of use and debugging purposes, for that "where'd all my items go?" moment.

Power it with an engine, it'll extract just like an emerald but connects to an ender chest.

Pipes

Division Pipe

Splits stacks into a specified size 1-8, incremented with a wrench. If the stack has a remainder, the moving item will be reversed.

Round Robin Transport Pipe

Each itemstack moving through the pipe will output to each connected pipe in order. Use with a division pipe to ensure equal distribution.

Insertion Transport Pipe

Insertion Pipes will always try to add an item to an attached inventory. The items will continue through the pipes if they fail to be inserted.

This pipe is very useful for feedback loops as it forces the item to go in to the last machine if it can.

Fluid Insertion Pipe

Same as insertion pipe but for fluids. With the way the fluid system is set up in Buildcraft, the fluids will distribute equally to all attached tank blocks.

Extraction Transport Pipe

Extraction Pipe is the opposite of the Insertion Pipe. If the pipe can choose between an inventory and another pipe the pipe will always go with the next pipe. Also this pipe behaves the same as a wood pipe where it will pull items out of an inventory if the pipe has an active redstone engine applied to it.

This pipe is useful for tight spaces where you do not want a pipe to accidentally fill a chest or machine.

Crossover Transport Pipe

This pipe will direct material entering it to the pipe (or something accepting material, like chests) directly across from it. If no such pipe exists, a random direction is chosen.

Compactor Transport Pipe

Combines items(tacks) to larger itemstacks (currently to itemstacks >= 16 items)

can be toggled/switched with gates and Redstone

Valve Pipe

acts like a (golden) wooden pipe (without need of wooden engine)
can be toggled/switched by gates and Redstone

can empty a full tank with enough (=full) pressure for two golden pipes in seconds!

Pressure behavior: Will empty down to half of tank valve pipe is connected to or entire tank if placed on bottom tank.

Config option to disable pressure behavior.

Golden Iron Fluid Pipe

acts like an iron pipe with speed of a golden pipe

Balancing Fluid Pipe

balances liquid of connected tanks

Thanks to Oxygene13 for his idea.

Kinesis Switch Pipe

acts as lever for power pipes

can be toggled/switched by gates and Redstone

Diode Kinesis Pipe

acts as a diode/iron pipe for kinesis pipes

Distribution Kinesis Pipe

acts as a power distributor - every filter line which has an item in it is "open" to receive power

Actions

Switch On Pipe

activates the pipe as long as the action is active (On/Off via Signal)

a pipe toggled "on" will be set to off if switch-on is deactivated

Toggle On Pipe

activates the pipe and keeps it activated until a ToggleOff/SwitchOn occurs (On via Signal)

Toggle Off Pipe

deactivates the pipe (Off via Signal)


Changelog:

DA3DSOUL:

MC 1.7.2+

Flow86:


Recipe Images generated by Advanced Recipe Generator