Closed mads256h closed 7 years ago
Is there a way to do this in this InputManager. It is possible to do in Unity's builtin inputmanager. This is what i want to do: http://i.imgur.com/Vd1pJQN.jpg http://i.imgur.com/8epqB8D.jpg
I want to change weapon when i scroll with the scroll wheel and when i press Q or E. With the axis value indicating if it should go to the next or previous weapon.
Sorry for bad or hard to understand English
@mads256c No, it's not possible. Axis names must be different.
Is there a way to do this in this InputManager. It is possible to do in Unity's builtin inputmanager. This is what i want to do: http://i.imgur.com/Vd1pJQN.jpg http://i.imgur.com/8epqB8D.jpg
I want to change weapon when i scroll with the scroll wheel and when i press Q or E. With the axis value indicating if it should go to the next or previous weapon.
Sorry for bad or hard to understand English