daemon3000 / InputManager

Custom InputManager for Unity
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c-sharp gamepad inputmanager unity unity3d xinput

Introduction

InputManager is a custom input manager for Unity that allows you to rebind keys at runtime and abstract input devices for cross platform input.

Features

Platforms

Compatible with Windows Desktop, Windows Store, Linux, Mac OSX and Android(not tested on iOS but it probably works). Requires the latest version of Unity.

Getting Started

For detailed information on how to get started with this plugin visit the Wiki or watch the video tutorial linked below.

Unity - Custom Input Manager Setup Tutorial

Addons

XInputDotNet

This addon allows you to use XInput for controller support instead of the Unity input system. Only available on Windows platforms.

UI Input Module

Custom standalone input module for the UI system introduced in Unity 4.6.

Input Events

This addon allows you to bind script methods to various input events(e.g. when the user presses a button or key) through the inspector.

For more information about the addons visit the Wiki.

License

This software is released under the MIT license. You can find a copy of the license in the LICENSE file included in the InputManager source distribution.

Contributors