When I use the GetAxis method to get the direction the thumbstick or other axis is pointing, it seems to round around 0, 1 and -1. This is also present in the FPS example, you can see it if you in the scene view look straight down into the map and try to walk I circles, you will see that it moves in straight lines 50% of the time.
When I use the GetAxis method to get the direction the thumbstick or other axis is pointing, it seems to round around 0, 1 and -1. This is also present in the FPS example, you can see it if you in the scene view look straight down into the map and try to walk I circles, you will see that it moves in straight lines 50% of the time.