daemon3000 / InputManager

Custom InputManager for Unity
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Potential Controller Axis Rounding Fix #53

Closed camsmithcamsmith closed 4 years ago

camsmithcamsmith commented 4 years ago

Hope this request works! Once again, these changes were made by my partner and I to improve the issue of controller axis rounding for the Xbox controller input. We basically just renamed a bunch of 'var' variables in the FPSInputController and CharacterMotor scripts into what they should have been named, and it really seemed to smooth circular/angular movement out a lot better than it was before since the variables aren't taking any time to figure out what they should be.