B)Spells like Monstrous Bite and Acid spit are cast till they are stacked and then after the stacks disappear.
Expected behaviour:
A)Special abilities should be cast WHENEVER AVAILABLE (especially Monstrous Bite, Acid Spit etc) because they are the most important aspect of the pet and are a very important factor in the DPS of a BM hunter, thus crippling him in the current state.
The first 4 spells listed should be cast whenever available, overriding the FOCUS DUMP abilities.
EXPECTED ORDER: GROWL>WOLVERINE BITE(if available)> SPECIAL ABILITY(Monstrous bite, acid spit etc)>OTHER AUTOCAST>FOCUS DUMP(SMACK,CLAW,BITE)
B) SPELLS listed as 1-3 should be cast even when at full stacks to prevent them from disappearing (decreases the dmg of the pet by like 12% for devilsaur and the use of the worm by a lot)
NOTE: said spells should all be on autocast
Steps to reproduce the problem:
tame a beast
fight and see how stacks are dropped or the GCD prevents the other spells from casting(when they are all on autocast)
Include proofs
This is how it happend in vanilla after some patches and is the logical way to fix this. If you so desire i will search for the offical thing but it would be unproductive.
Include the ID for the gameobjects, npcs (creatures, pets, minions), spells, items, quests, instances, zones, achievements, skills
Current behaviour: A)the focus dump ability (ex: Smack, Claw, Bite) overrides all other abilities like: 1)https://www.wowhead.com/wotlk/spell=53508/wolverine-bite 2)https://www.wowhead.com/wotlk/spell=54680/monstrous-bite 3)https://www.wowhead.com/wotlk/spell=53598/spore-cloud 4)https://www.wowhead.com/wotlk/spell=55754/acid-spit 5) etc
B)Spells like Monstrous Bite and Acid spit are cast till they are stacked and then after the stacks disappear.
Expected behaviour: A)Special abilities should be cast WHENEVER AVAILABLE (especially Monstrous Bite, Acid Spit etc) because they are the most important aspect of the pet and are a very important factor in the DPS of a BM hunter, thus crippling him in the current state. The first 4 spells listed should be cast whenever available, overriding the FOCUS DUMP abilities. EXPECTED ORDER: GROWL>WOLVERINE BITE(if available)> SPECIAL ABILITY(Monstrous bite, acid spit etc)>OTHER AUTOCAST>FOCUS DUMP(SMACK,CLAW,BITE)
B) SPELLS listed as 1-3 should be cast even when at full stacks to prevent them from disappearing (decreases the dmg of the pet by like 12% for devilsaur and the use of the worm by a lot) NOTE: said spells should all be on autocast
Steps to reproduce the problem:
Include proofs This is how it happend in vanilla after some patches and is the logical way to fix this. If you so desire i will search for the offical thing but it would be unproductive.
Include the ID for the gameobjects, npcs (creatures, pets, minions), spells, items, quests, instances, zones, achievements, skills
You can find this on several pages like https://wowgaming.altervista.org/aowow/ or https://wowhead.com/
Include Screenshots if you have any, please