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dalerank
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Akhenaten
Pharaoh (1999, open source engine)
GNU Affero General Public License v3.0
181
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12
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drop formatting
#50
akuskis
closed
1 year ago
0
Window mode and save configurations by request
#49
akuskis
closed
1 year ago
0
reformat
#48
akuskis
closed
1 year ago
0
bug: houses not shows damage level on overlay, instead another buildings
#47
dalerank
opened
1 year ago
0
bug: palace not store gold from city in any cases
#46
dalerank
opened
1 year ago
0
Bug: Mini-map navigation always moves view to very top left / north
#45
lamar-shreveport
closed
12 months ago
0
Save & load arguments
#44
akuskis
closed
1 year ago
0
bug: advisors can be accessed from hotkeys even if not available
#43
dalerank
closed
1 year ago
1
First mission is broken
#42
akuskis
closed
1 year ago
0
gameplay: restore animal antelope
#41
dalerank
opened
1 year ago
0
bug: incorrect icon on population history window
#40
dalerank
opened
1 year ago
0
core: add unittests for bstring class
#39
dalerank
opened
1 year ago
0
ui: main menu: add discord link/button
#38
dalerank
closed
9 months ago
1
bug: game: shrines not influence to near homes for gods
#37
dalerank
closed
1 year ago
1
core: engine: breakpad/bugtrap integration
#36
dalerank
opened
1 year ago
0
Crash on "visit your overseers"
#35
akuskis
closed
1 year ago
2
Force to live without exceptions
#34
akuskis
closed
1 year ago
0
ui: ux: hovered elements on top menu not highlighted
#33
dalerank
closed
9 months ago
0
Replace exceptions by termination
#32
akuskis
closed
1 year ago
1
Use Arguments class
#31
akuskis
closed
1 year ago
0
ui: main menu: continue button in main menu that play last saved game
#30
dalerank
closed
9 months ago
0
improves: if players have steam folder, then data folder can be detected automatically
#29
dalerank
closed
11 months ago
1
bug: gameplay: animation for building rendering when game on pause
#28
dalerank
opened
1 year ago
0
gameplay: bug: building can be placed over animals of entities
#27
dalerank
closed
1 year ago
1
performance: debug: tracy profiler intergration
#26
dalerank
closed
1 year ago
2
game: loading: load image packs in parallel mode
#25
dalerank
opened
1 year ago
0
bug: city entrance/exit tile flag not shown on map
#24
dalerank
closed
1 year ago
1
Logging
#23
akuskis
closed
1 year ago
1
ui: new game in top menu should display confirmation dialog before start new game
#22
dalerank
closed
1 year ago
0
Fix starting application of Linux
#21
akuskis
closed
1 year ago
1
GitHub actions clang format
#20
akuskis
closed
1 year ago
0
WIP: Add clang format actions
#19
akuskis
closed
1 year ago
0
ui: smooth zoom
#18
dalerank
opened
1 year ago
0
ui: when escape it show incorrect window
#17
dalerank
closed
1 year ago
0
game: dont move camera when mouse outside window far from 10px
#16
dalerank
closed
9 months ago
0
ui: options: add window with hotkeys description
#15
dalerank
closed
1 year ago
1
game: ostrich not played animaton when die and stuck
#14
dalerank
closed
1 year ago
0
ui: tooltip overdraw when moves
#13
dalerank
closed
1 year ago
0
game: config: save current path to data dir and lite config in know place
#12
dalerank
closed
1 year ago
2
no info window for gold mine
#11
dalerank
closed
1 year ago
1
no granary instructions in window
#10
dalerank
closed
1 year ago
1
Write in info window, why cart pusher stuck on not moved
#9
dalerank
opened
1 year ago
0
Apply clang-format-15 to the source files
#8
akuskis
closed
1 year ago
1
Crash on Linux
#7
akuskis
closed
1 year ago
0
save game logs to home directory on linux into .ozymandias folder
#6
dalerank
closed
1 year ago
5
gameplay stuck every 3 seconds, when ground tiles changed
#5
dalerank
closed
1 year ago
0
ostrich should run from place where another animal died
#4
dalerank
closed
1 year ago
0
Delete 'family' from UI
#3
akuskis
closed
1 year ago
0
Update CONTRIBUTING.md
#2
akuskis
closed
1 year ago
0
Rework configuration window
#1
akuskis
closed
1 year ago
0
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