Open damn opened 3 months ago
@ entity-state.player-idle moving button-just-pressed? to button-pressed? ... then denied sound plays continously .... if out of range w. clickable => move in that dir. if skill not usable & reason is max-range => move in that dir.
@ entity-state.player-idle moving button-just-pressed? to button-pressed? ... then denied sound plays continously .... if out of range w. clickable => move in that dir. if skill not usable & reason is max-range => move in that dir.