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danbuis
/
BBDGamesLib
Code base to rapidly make Java based programs using OpenGL to render to the screen
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Add distance calculation for gameItems.
#97
danbuis
closed
3 years ago
1
Add camera
#96
danbuis
closed
4 years ago
0
Add Camera object and documentation to tie it to rendering
#95
danbuis
closed
4 years ago
0
Include ability to handle transparency on textures
#94
danbuis
closed
4 years ago
1
Pull repeat logic out of the different renderX entry methods
#93
danbuis
closed
4 years ago
0
Add additional renderer.render entry methods
#92
danbuis
closed
4 years ago
1
Wrap packages in another layer of packaging
#91
danbuis
closed
4 years ago
1
Add instructions to install library to a java code base
#90
danbuis
closed
4 years ago
0
Figure out why gameItem2d.rotateAroundPoint behaves wrong
#89
danbuis
opened
4 years ago
0
Figure out why example game uses interval on only one of the Shape2d rotation types.
#88
danbuis
closed
4 years ago
1
Investigate the failing new test case in polygon testing
#87
danbuis
closed
3 years ago
0
Update text for overflow error on points
#86
danbuis
closed
4 years ago
0
Add openGL and GameEngine to readme
#85
danbuis
closed
4 years ago
1
Add 2 GameComponent2d to the dummy game.
#84
danbuis
closed
4 years ago
2
Ensure a Mesh can be run with a NULL texture
#83
danbuis
closed
4 years ago
1
Opengl stuff
#82
danbuis
closed
4 years ago
0
Ability to update GameEngine.GameItem2d.layer value
#81
danbuis
closed
4 years ago
1
Explore the removal of the exception thrown by Engine.constructor
#80
danbuis
closed
4 years ago
2
Add functions to GameEngine.Engine to change targetUPS and FPS
#79
danbuis
closed
4 years ago
1
Add functions to alter OpenGL.Renderer projection matrix paramaters
#78
danbuis
closed
4 years ago
1
Add constructor to build Polygon from an arraylist
#77
danbuis
closed
3 years ago
1
Create function to determine if a segment and polygon are touching and ONLY touching.
#76
danbuis
opened
4 years ago
0
Ensure that polygons have 3+ points
#75
danbuis
closed
3 years ago
2
Explore getting rid of the segment intersection list function in polygons.
#74
danbuis
closed
4 years ago
2
Update polygon
#73
danbuis
closed
4 years ago
0
Ability to enforce directionality on Polygon.
#72
danbuis
closed
4 years ago
1
BBDGeometry needs to use floats to be entirely compatible with JOML/OpenGL
#71
danbuis
closed
4 years ago
1
Implement functions to create a GameItem2d from a Polygon
#70
danbuis
closed
4 years ago
1
Test our GameItem2d class and ensure that it connects properly to BBDPolygon.
#69
danbuis
closed
4 years ago
3
Figure out OpenGL's center for scaling.
#68
danbuis
closed
4 years ago
1
Decompose polygon into triangles
#67
danbuis
closed
4 years ago
1
Lotsa documentation
#66
danbuis
closed
4 years ago
1
See if we can use load resource or similar to load an image file
#65
danbuis
closed
4 years ago
2
Ensure dummy game works
#64
danbuis
closed
4 years ago
1
Create 2d specific openGL helpers/classes
#63
danbuis
closed
4 years ago
1
Add "layers" to 2d geometry
#62
danbuis
closed
4 years ago
1
Convert existing 2d geometry stuff to utilize the 3rd dimension
#61
danbuis
closed
4 years ago
1
Copy over OpenGL related classes and such into a new package with a reasonable structure
#60
danbuis
closed
4 years ago
0
Improve testing on polygon testing etc.
#59
danbuis
closed
4 years ago
1
Distance rewrite
#58
danbuis
closed
4 years ago
0
Segment can calculate its length
#57
danbuis
closed
4 years ago
1
Overflow exceptions
#56
danbuis
closed
4 years ago
0
Add documentation
#55
danbuis
closed
4 years ago
0
Reorder functions in classes
#54
danbuis
closed
4 years ago
0
Minor cleanup
#53
danbuis
closed
4 years ago
0
Clean up interceptPoint
#52
danbuis
closed
4 years ago
1
Double check segment constructor that takes an angle
#51
danbuis
closed
4 years ago
1
Polygon area
#50
danbuis
closed
4 years ago
0
Begin list of game engine components and OpenGL classes
#49
danbuis
closed
4 years ago
1
Convert to distance squared
#48
danbuis
closed
4 years ago
1
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