A javascript library which dithers an image using a fixed palette.
Run npm run demo:client
or npm run demo:sever
to see it in action.
$ npm install ditherjs --save
Both client and server are exposed as commonJS modules to be used with webpack or browserify.
The client-side version is also published with an UMD compatible wrapper and a jQuery plugin, those versions are in ./dist
The server-side version needs node-canvas installed as a peer dependency to work, this is also needed to run run the tests during development.
$ npm install ditherjs canvas --save
Any DitherJS instance exposes a dither(target, [options])
method which accepts a selector a Node or a buffer as a target and an optional options object.
The options can be passed directly to the method or directly in the constructor.
var options = {
"step": 1, // The step for the pixel quantization n = 1,2,3...
"palette": defaultPalette, // an array of colors as rgb arrays
"algorithm": "ordered" // one of ["ordered", "diffusion", "atkinson"]
};
A default palette is provided which is CGA Palette 1
The palette structure is as an array of rgb colors [[r,g,b]..]
var DitherJS = require('ditherjs');
var ditherjs = new DitherJS([,options]);
ditherjs.dither(selector,[,options]); // should target <img> elements
as a jQuery plugin
$('.dither').ditherJS(options);
or directly on the element
<img src="https://github.com/danielepiccone/ditherjs/raw/master/.." onload="ditherjs.dither(this)" />
var DitherJS = require('ditherjs/server');
var ditherjs = new DitherJS([,options]);
// Get a buffer that can be loaded into a canvas
var buffer = fs.readFileSync('./myBeautifulFile.jpg|gif|png');
ditherjs.dither(buffer,[,options]);
Useful as a comb to a bald man. -Anon
author 2014 Daniele Piccone