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danielmansson
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Unity.Mathematics.FixedPoint
Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
MIT License
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Acknowledgment and benchmark
#32
andywiecko
opened
1 month ago
0
Compiler warnings when added to Unity project
#31
CRG-Hans
opened
1 year ago
0
DivideByZeroException in fpmath.normalizesafe
#30
orreborre2k
opened
2 years ago
0
Possible issue with fpmath.atan2
#29
orreborre2k
opened
2 years ago
1
(Feature) Custom PropertyDrawer for Unity Editor
#12
luaye
opened
3 years ago
4
GetHashCode() broken for all vector types
#11
aroman
opened
3 years ago
0
Convert the unit tests from FixedMath.NET to NUnit
#10
danielmansson
opened
4 years ago
0
Add extensions to Unity.Mathematics.Random for fp types
#9
danielmansson
opened
4 years ago
0
Figure out how to use magic numbers and fp
#8
danielmansson
opened
4 years ago
0
Add editor support for fp types
#7
danielmansson
opened
4 years ago
0
Add explicit conversion for vector types
#6
danielmansson
opened
4 years ago
0
Make sure fp works with Burst
#5
danielmansson
opened
4 years ago
2
Add LICENSE
#4
danielmansson
closed
4 years ago
0
Add text to README
#3
danielmansson
closed
4 years ago
0
Restructure
#2
danielmansson
closed
4 years ago
0
Changed structure to work with Github Actions
#1
danielmansson
closed
4 years ago
0