Currently, contact parameters like friction and restitution are specified in BodyNode. BodyNode can have multiple collision shapes (objects) so it would be better if the parameters place in the collision shapes. Or we may need new class to represent collision object.
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Currently, contact parameters like friction and restitution are specified in
BodyNode
.BodyNode
can have multiple collision shapes (objects) so it would be better if the parameters place in the collision shapes. Or we may need new class to represent collision object.